AuthorTopic: The Official Pirate Challenge  (Read 54662 times)

Offline pixelblink

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Re: The Official Pirate Challenge

Reply #30 on: September 25, 2005, 07:15:16 am
Here's a quick glimpse into the early stages of my rendition of pixel32 aka pirate32
Loosely based off his picture/expression at www.pixel32.blogit.cn



I still have soooo much to fix and add

Offline Dogmeat

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Re: The Official Pirate Challenge

Reply #31 on: September 25, 2005, 03:31:49 pm
Hey guys, heres a wip of what i've done so far, been real busy lately, but I thought i'd post what I had so far:



- Dog
Daisuke Nagano Yokoyama

Offline Godslayer

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Re: The Official Pirate Challenge

Reply #32 on: September 25, 2005, 08:32:33 pm
Make the arm we can see fully a bit longer. ;)
How long can the floor creak before it loses its voice?

Offline sedgemonkey

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Re: The Official Pirate Challenge

Reply #33 on: September 26, 2005, 09:01:36 pm
lief: That is so me on any given night!  You've captured my true essence. 

pixelblink: Really bizarre face -- wish I could see the source picture. That page you link to doesn't load for me.

Xion Night: Going for the "peg arm" thing eh?  Overlapping the pirate in the foreground with the dude in the bg might help the piece a bit.

Dogmeat: Be careful... his right arm looks dangerously close to a shlong.  :o

Offline Dogmeat

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Re: The Official Pirate Challenge

Reply #34 on: September 27, 2005, 01:52:21 am
Ok, for the most part, I'd say I'm done, although I may tweak some stuff. I decided to scratch my last 2 ideas, and just went with something that popped in my head this morning, hope you like it Pep.



- Dog
Daisuke Nagano Yokoyama

Offline Peppermint Pig

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Re: The Official Pirate Challenge

Reply #35 on: September 27, 2005, 10:00:46 am
Could have used more work Dogmeat. There's spots around the edges where AA is needed, the eyepatch is pitch black when it could maybe use some lighting.. the color and source of the light feels off, and there's vertical breaking effect shading on the nose. The eye that is exposed looks less refined and you need some AA on the eyepatch thread. The blue in the background is too dark to be meaningful. The candycane is sharp and fakey looking, like it's a glowy reflective metal sort of thing. The blue drool should probably be black or much less saturant to match the lighting in that area. The general composition of  the work is good. I like how the hillside rolls up. The moon is neat, but seems too cartoon like in style compared to the head. Palm trees don't look quite right... could use more leaves.

Might be alot of critique, but I think that this could have been better.



BTW, I did a ZX Spectrum version of the Dogmeat piece!

Offline Dogmeat

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Re: The Official Pirate Challenge

Reply #36 on: September 27, 2005, 12:04:27 pm
I agree, i've been looking at it constantly thinking its a WIP still, so i hereby dub it a WIP still and I'll continue to tweak it, thanks pep.

- Dog
Daisuke Nagano Yokoyama

Offline Pegucha

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Re: The Official Pirate Challenge

Reply #37 on: September 27, 2005, 09:37:21 pm
Here's the beginning coloring of mine for Zach:



I'm trying to get all the colors to work with each other and still not sure how to bg is going to go. Palette kinda reminds me of neopolitan ice cream  :)

Offline Zach

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Re: The Official Pirate Challenge

Reply #38 on: September 28, 2005, 01:03:00 am
hoohoohooo lovin' the palette!!! could fix the purple though i think, make it a little stronger if your into that kinda thing :D
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline istvan

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Re: The Official Pirate Challenge

Reply #39 on: September 29, 2005, 12:33:38 am
Wow, I love the soft palette Pegucha.

The sedgemonkey is also spot on Lief!

I've done a little more work. Started the animation process. Not sure how to get that zippy 'movement line' effect that Xion Night employs, but its a start! I also fiddled with the colours significantly.