Looking back it was a little premature. Sorry if it seemed rude.
But also speaks to problems with presentation. If you're looking to show it off it's cool, if you're looking to iron out technical issues (which is always good in the realm of CG), some wireframes or an AO render is better. If possible I want to see that to be sure.
If the mesh is clean, the triangles are most likely rendering artifacts then. But what you do have can still describe more the anatomy of chicks, esp. the legs and flow around the head.
Something like this:

Very very rough and this topology will not check out on a real mesh. Just flow and (bad) anatomy example.