AuthorTopic: *finished-Lizardman walk-animation [C&C]  (Read 8730 times)

Offline Gunne

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*finished-Lizardman walk-animation [C&C]

on: November 29, 2006, 06:24:50 pm
yus, just felt like doing this (oooh and it felt good :mean:)

It's a walking-animation of a lizardman but before I colour it I need C&C on the animation itself, how is the motion. Are the arms moving in a correct way etc...



Strip:



thanks ;)

-edit, haha just noticed how the hands slapped back to the ground, gonna change that in a minute :hehe: *changed*
« Last Edit: December 01, 2006, 12:00:01 pm by KilledBySuicide »
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Offline Akzidenz

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Re: WIP-Lizardman walk-animation [C&C]

Reply #1 on: November 29, 2006, 07:39:22 pm
The way that his arms are animating, the way they're hitting the ground, is off.

Maybe there needs to be more followthrough when they swing back? Is he actually pushing up with his arms, like a gorilla, or are they supposed to just be swinging? Right now, it looks like an animation of your character walking backwards. The arms just seem odd in general - are the elbow joints supposed to be reversed? Are they tentacles?

Everything else looks great.. the head bobbing side to side as he walks looks perfect.
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline Gunne

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Re: WIP-Lizardman walk-animation [C&C]

Reply #2 on: November 30, 2006, 02:23:14 pm
thanks Akzidenz, I worked on it and I guess its still not right but it took me a long time to figure out how a gorilla/hunched creature walks.

update:


strip:



 :-\

-edit transparant

« Last Edit: November 30, 2006, 04:11:25 pm by KilledBySuicide »
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Offline baccaman21

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Re: WIP-Lizardman walk-animation [C&C]

Reply #3 on: November 30, 2006, 02:47:52 pm
are you moving the hands and arms in synch on purpose?


just asked cos they usually swing opposite one another...?

i.e left hand forward left foot back... right foot forward right arm back?
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Offline Gunne

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Re: WIP-Lizardman walk-animation [C&C]

Reply #4 on: November 30, 2006, 02:51:05 pm
haha yeah I know, it's kinda difficult to figure it out. Normally the hands stay on ground when moving like that, but when let's say the right legs moves forward, the right arms moves forward too. That's how I experimented it
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Offline eqko

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Re: WIP-Lizardman walk-animation [C&C]

Reply #5 on: November 30, 2006, 04:05:59 pm
it might help if you would post it without background and brighter colors.
it's bugger hard to see what's going on ...
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Offline junkboy

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Re: WIP-Lizardman walk-animation [C&C]

Reply #6 on: November 30, 2006, 04:14:48 pm
If you're going for a gorilla type walk, it never hurts to look up some references.

Here's a nice (but short) video:
http://www.youtube.com/watch?v=MEYGZfVD7cA

Offline Gunne

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Re: WIP-Lizardman walk-animation [C&C]

Reply #7 on: November 30, 2006, 06:35:35 pm
thanks Junkboy, I never thought of Youtube :)

I'm gonna colours this fellow now, don't hestiate to post C&C



Strip:

« Last Edit: November 30, 2006, 06:38:45 pm by KilledBySuicide »
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Offline AlienQuark

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Re: WIP-Lizardman walk-animation [C&C]

Reply #8 on: November 30, 2006, 06:36:44 pm
The latest animation is looking pretty boss, go with that one, can't wait to see the colours laid out on this. :y:

Offline Akzidenz

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Re: WIP-Lizardman walk-animation [C&C]

Reply #9 on: November 30, 2006, 06:44:23 pm
The updated animation looks really nice. Can't wait to see this colored.
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline baccaman21

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Re: WIP-Lizardman walk-animation [C&C]

Reply #10 on: November 30, 2006, 07:00:20 pm
just a thought Killedbysuicide...
remember what I said about secondary motion?
you could apply it to the hands? (I've done a quick fudge just to show you what it could do?)
try it - ignore it... your call... other than that your good to rock!



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Offline Gunne

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Re: WIP-Lizardman walk-animation [C&C]

Reply #11 on: November 30, 2006, 07:03:48 pm
That was just what I was aiming for in the first post but it failed because the arms were animated wrong!  ;D Thanks Bacca for this reminder must've forgotten it in the new version :-[

AlienQuark & Akzidenz thanks for the comments, Gonna colour it right....now ;)
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Offline hidden killer

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Re: WIP-Lizardman walk-animation [C&C]

Reply #12 on: December 01, 2006, 08:38:44 am
looks great
will look cooler with the background and the colors :D

Offline Gunne

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Re: *finished-Lizardman walk-animation [C&C]

Reply #13 on: December 01, 2006, 10:38:33 am
thanks Hidden Killer, it's finished now! The head and the second movement gave me some real trouble, so I did not add the second movement and I have the same basic-head in each frame..
Again IMO it looks better at 2× zoom:



Background:


Strip:


C&C appreciated
« Last Edit: December 01, 2006, 12:00:20 pm by KilledBySuicide »
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Offline baccaman21

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Re: *finished-Lizardman walk-animation [C&C]

Reply #14 on: December 01, 2006, 12:17:34 pm
Bang on... buddy...

FISI! (fuck it ship it!)

next...!
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Offline Silver

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Re: *finished-Lizardman walk-animation [C&C]

Reply #15 on: December 01, 2006, 04:53:31 pm
I started to like your animations!
Don't have any cirtis atm!
Keep it up man!

Offline Gunne

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Re: *finished-Lizardman walk-animation [C&C]

Reply #16 on: December 01, 2006, 10:49:25 pm
thanks guys, I guess when you take the time for something pays :P

Do you also think this says mockup? I think so, to be continued...

hehe..
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Offline Pawige

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Re: *finished-Lizardman walk-animation [C&C]

Reply #17 on: December 01, 2006, 11:02:11 pm
The coloring makes the positions of the arms and legs a bit confusing, and it's especially bad when the leg and hands overlap, if you knock out the highlight on the leg, and pull the arm a bit closer by lighting it up a bit, it might look better. Perhaps try lighter outlines on the closer parts, and darker outlines on the further ones also. Nice work so far!

Offline Gunne

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Re: *finished-Lizardman walk-animation [C&C]

Reply #18 on: December 01, 2006, 11:07:23 pm
yes, I know what you mean but didn't really know how to figure it out. I'll try what you said, thanks :lol:
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Offline gliding

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Re: *finished-Lizardman walk-animation [C&C]

Reply #19 on: December 01, 2006, 11:29:26 pm
Try upping the contrast on this guy- and eliminating at least some of the highlight colour.  :y:

Offline Blick

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Re: *finished-Lizardman walk-animation [C&C]

Reply #20 on: December 01, 2006, 11:37:36 pm
I think you should hunch him over more, so there's more horizontal space between his arms and legs, which would give more room to interpret the movement of each limb. That'd be a lot of tedious work, given you'd have to rework every frame :\

Offline Gunne

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Re: *finished-Lizardman walk-animation [C&C]

Reply #21 on: December 02, 2006, 10:09:49 am
Try upping the contrast on this guy- and eliminating at least some of the highlight colour:y:

I don't exactly get that since for me there are no highlights colours, and if you mean the bright greenish colour I don't really see why I should remove it, could you maybe explain it more?

@Blick: That was the problem that I had with the arms, that they overlapped the legs. In the uncoloured version it looked already pretty hunched to me so I did not see it but I get your point. Although I am not gonna change it because that means indeed changing every frame. Still there's a red lizard dude I want to make for the mockup, I can make him hunched more though. Thanks for pointing me out :y:

Nontheless here's a slightly edit:

Old ---> New
« Last Edit: December 02, 2006, 10:13:06 am by KilledBySuicide »
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Offline hidden killer

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Re: *finished-Lizardman walk-animation [C&C]

Reply #22 on: December 02, 2006, 11:15:08 am
looks like a cute lil sprite
i like the new one
oh and the hair on the bak looks like spikes coming out of the bak

Offline Skull

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Re: *finished-Lizardman walk-animation [C&C]

Reply #23 on: December 02, 2006, 12:04:00 pm
The head bobbing is great, and the tounge coming out is a very nice feature.
I think the palette is wonderful, and the animation is superb.

Offline Gunne

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Re: *finished-Lizardman walk-animation [C&C]

Reply #24 on: December 02, 2006, 01:10:06 pm
oh and the hair on the bak looks like spikes coming out of the bak

haha, no no, it's no hair or either spikes, those are supposed to be feathers attached with a rope to the left side of the lizard :-[

I realised how small it is at the end :o haha

Thank you Skull for liking it :D
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