AuthorTopic: Forester Mockup 37 x 2 - b \ 240 = square + game.  (Read 18103 times)

Offline AlexHW

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Forester Mockup 37 x 2 - b \ 240 = square + game.

on: November 26, 2006, 12:14:05 am
 ???
workin on a mockup..
but startin to get slow towards the end.

Offline DrDerekDoctors

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #1 on: November 26, 2006, 12:27:17 am
Looks nice, obviously quite WIPpy about the tree and background but I like it.
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Offline Xion

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #2 on: November 26, 2006, 12:32:25 am
Your trees are always so awesome.
But I do find the 45 degree angles among its branches quite distracting.
Might just be me, but the dudes head looks a bit small...
Mmm...that's all I got.

Offline ptoing

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #3 on: November 26, 2006, 01:36:37 am
Looking good, but using the same colours on the guy and the background, esp with this high level of detail might cause visibility problems, even with the outline.
There are no ugly colours, only ugly combinations of colours.

Offline pkmays

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #4 on: November 26, 2006, 01:51:52 am


Fun palette to play with. : ]

The background rocks, and I love the character sprite, but I'd have to agree that he could end up getting mixed in the background. Then again, he is a commando.

Offline terminal_arcade

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #5 on: November 26, 2006, 04:24:48 am
Somehow the hearts don't seem too manly to me, while the main character really looks like he'd like something more square. Just a thought.

Offline Stwelin

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #6 on: November 26, 2006, 05:32:35 am
Somehow the hearts don't seem too manly to me, while the main character really looks like he'd like something more square. Just a thought.

I agree.  Perhaps a more accurate depiction of a human heart? I think it would suit it more.  ;)

Offline SCiDT

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #7 on: November 26, 2006, 08:06:53 am
WOW, love the sprites! I agree with the hearts they seem that they should rather be in a mickey mouse game or something.

@ pmkays : Nice work on the palette the last one is my favorite!

Ps: Great work Alex!

Offline robotriot

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #8 on: November 26, 2006, 09:12:28 am
Excellent works on the tiles and the sprite here, I really dig your style. I do however prefer the palette edit with the blue sky as well though. Sometimes it might be better to use more regular colours. One thing I'm not too fond of is the smaller tree, to the right of the large one. I can't really make out any detail in its leaves, it just lookes like a random blob of greenish pixels. Same goes for some parts of the grass. The mossy rocks on the other hand are awesome again. Anyway, finish it!
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Offline crab2selout.png

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Re: Forester Mockup 37 x 2 - b \ 240 = square + game.

Reply #9 on: November 26, 2006, 06:26:49 pm
This is a great mockup, Alex. You've been making some real unique variations on typical pixel environments lately. I don't wnat to say too much because of the wip-ness of this. But I am feeling a little concerned with your tree right now. Mostly my fear is it will have a sucking vortexy-black hole feel like in the tiles you did for the 72h comp. Maybe there's some concern over how defined the leaves are compared with the rest of your tiles.

I cant wait for you to finish this. I really like where you're going with your colours. Your selection has improved since your low sat phase a couple months back. It looks like you've found ways to make it work.