AuthorTopic: [WIP] SHMUP Title Screen  (Read 12259 times)

Offline Fly

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Re: [WIP] SHMUP Title Screen

Reply #10 on: November 27, 2006, 03:35:44 am
AWSOME! See, now doesnt it seem so much more professional with that background? Nice work, it looks beautiful for an explosion of war!  ;D

Offline sharprm

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Re: [WIP] SHMUP Title Screen

Reply #11 on: November 27, 2006, 04:45:13 am
At the moment the new head looks to me like an ugly baby or something. Maybe you should give him a bigger chin.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
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Offline Rydin

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Re: [WIP] SHMUP Title Screen

Reply #12 on: November 27, 2006, 05:39:31 am


Based on the new side view of the gun, that's how I think the one in his right hand should look more like.

Also, while editing, I saw that there's a dark, near-black color that you could just get rid off under the gun (I didn't though  :lol:).

It looks good; I'm no anatomy expert, so I can't help much there.  His head almost looks flat now, I personally like the first one version of his head better.

Other than that, I'd say it'll make an excellent titlescreen.  :y: Good job.
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline baccaman21

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Re: [WIP] SHMUP Title Screen

Reply #13 on: November 27, 2006, 10:12:56 am
en~~I look your picture...I think...You need study anthropotomy again,and you should play any game of "SNK"~~becaue they can protract very cool anthropotomy by the pixel~~

I commend you go to this china pixel index~~look!!        http://www3.emu-zone.org/host/emugif/index.htm

You can in this index to down load any more pexel GIF animations~~

wish you good luck~~ :-*

I figured your from china? or the far east at least... (hence your use of grammar) - I welcome you to the boards and thanks for posting here...

This link you've posted is fantastic... thanks... some excellent resources in there...

only downside is navigating around it with all the chinese script... :S

cheers...


lelle... titlescreens looking nice... I may have a fiddle later with it see if i can give you some pointers... but for now I'm a bit busy... l8rs
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Offline Jad

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Re: [WIP] SHMUP Title Screen

Reply #14 on: November 27, 2006, 11:06:28 am
It's EDITZ TIME!



(added the hair just because, lolz, you said he was going to have it, you know. :>)

I played around with the colours (omg, the colour ramp slides from blueish (shadow) to yellowish (highlights) it's like so ORIGINAL SOMEHOW JAD. It works, though, almost always.) and made him more leather-y coloured. I also added some OMG DRAMTIC ambient lighting (lightning!) to both him and the title that I think came out well. It's badly AA:ed in some places but the general effect works, I think. Just a suggestion to add more DRAMA! :D

But please play with colours and contrast, it makes pictures so much more fun :] And use Graphics Gale if you want to do that too, because it makes playing around with colour ramps so much more fun and easy, heh :]]

Good luck, though, I see you improving all the time  :y:!
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Offline sharprm

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Re: [WIP] SHMUP Title Screen

Reply #15 on: November 27, 2006, 12:07:24 pm
Here's my messy edit. Not sure it shows you much but basically wanted to see what it would look like with a different head. Changed the explosion to a burning city though maybe a burning oil pipeline might be more appropriate. Just thought that a big white
explosion might get in the way of menu options.

Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline Lelle

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Re: [WIP] SHMUP Title Screen

Reply #16 on: November 27, 2006, 12:18:11 pm
Thanks for comments all! I changed the face again, it actually did look like a big baby like sharprm said :] I also changed the guns slightly.
Newest version:


NICE edit Jad! I was going to add some ambient glow from the explosion later on though so donīt worry! :] I love the colours, I must play around some with it to test some. thanks for all the tips! :]

Whoa sharprm! Thatīs truly nice! You have convinced me to remove that boring explosion I made! Looks very nice! And since you both has drawn hair I guess I will have put hair on him too since it looks so awesome!

Cheers,

Lelle

Offline sharprm

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Re: [WIP] SHMUP Title Screen

Reply #17 on: November 27, 2006, 12:28:12 pm
I like the face better. The explosion you made is quite nice, it might be better to keep it. Only probs is the guns look a bit futuristic now. Keep
up the good work.  :y:
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline DrDerekDoctors

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Re: [WIP] SHMUP Title Screen

Reply #18 on: November 27, 2006, 12:32:05 pm
Do big explosions look like that? I mean, surely as they're the actual light source you wouldn't see much shading on them until the initial blast was cooling down and becoming more smokey?
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Offline Lelle

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Re: [WIP] SHMUP Title Screen

Reply #19 on: November 27, 2006, 08:31:44 pm
Okidoki, got a pretty big update now!



I hesitated to use a city since you used that sharprm but anything else just didnīt cut it. Added a heli too for more action. Also changed the guys colours to represent the environment a bit better, and added hair if anyone missed it! ;]

Thanks for the help again all!

Cheers,

Lelle