AuthorTopic: Game tilesets and asset sizes  (Read 334 times)

Offline drax013

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Game tilesets and asset sizes

on: March 09, 2018, 08:44:33 pm
So like so many people I have an idea for a game, what I want to know is how to figure out what size to do the tilesets and art work for the game. I have played around with everything from 16x16 through 128x128 size tiles for the tilesets and I'm having a problem trying to figure out what size will work best with the idea I have for the game. Any suggestions on game design mock up tutorials or just general advice would be most welcome  :-[

Offline surt

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Re: Game tilesets and asset sizes

Reply #1 on: March 09, 2018, 09:50:30 pm
Why have you started another thread to ask the same question?

Offline drax013

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Re: Game tilesets and asset sizes

Reply #2 on: March 10, 2018, 02:14:12 am
After the reply I received form the pixel art section i realized It was more of a general question than strictly a critique on my art work, I am genuinely trying to get an answer to my problem.

Offline GDawgTheFab

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Re: Game tilesets and asset sizes

Reply #3 on: March 11, 2018, 07:34:20 pm
I would say it depends on the size and resolution of your sprites and what sort of art style you are going for, do you have any sort of reference for how you want the game to look?