I'm back with some more work! Here's the design I ended up going with:
I think the red pants keeps the color temperature where I want. I've also done some work on animations!
Any feedback is appreciated, but I'm mainly interested in addressing these points:
1. At this resolution, adding ambient motion to the idle for breathing looks bad because it causes way too much movement. I think I need to convey some kind of sub pixel movement, but how do you make that look good?
2. The coat looks stiff in the run cycle. It's supposed to be pretty heavy so I don't think it should be fluttering a lot, but I'm not sure what it really should do.
Thanks!