AuthorTopic: [Feedback] Human anatomy + Wood texture  (Read 6902 times)

Offline RetroInsight

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Re: [Feedback] Human anatomy + Wood texture

Reply #10 on: January 14, 2018, 08:10:32 am
shes's beautiful  :y:

Offline Jedemy

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Re: [Feedback] Human anatomy + Wood texture

Reply #11 on: January 14, 2018, 09:14:06 am
Looking great so far! Keep up :)

Offline Zanorin

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Re: [Feedback] Human anatomy + Wood texture

Reply #12 on: January 15, 2018, 12:26:10 am
Thank you guys, it means a lot :)

@TEETH I based her ""clothes"" on the naked version of her I had initially done:


The boobs seemed pretty anatomically correct to me, would you stand by your point even with this sprite ? Or is it the fact that she's got something covering them that would make them go down instead of to the side ?
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Offline TEETH

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Re: [Feedback] Human anatomy + Wood texture

Reply #13 on: January 15, 2018, 01:09:29 am
The base sprite looks fine. I guess when clothes were added without any shading it elongated the torso too much making it look unnatural

Offline eriophora

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Re: [Feedback] Human anatomy + Wood texture

Reply #14 on: January 15, 2018, 08:49:29 pm
The wood texture felt a bit noisy to me, so I tried my hand at cleaning that up a bit. I'd recommend focusing more on the whorls of the wood, and how the light shines on those, rather than on trying to create specific texture.

I rounded out the face a bit, as the jawline felt extremely cartoon-y compared to the rest of the image. I added a reddish-purple to the lips, freckles, and eyeshadows.

I increased contrast on the hair and other foliage, which I'd say is something that you can take or leave since it does dramatically change the overall feel.

Anyway, hope this gives you a few new ideas!

Offline Zanorin

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Re: [Feedback] Human anatomy + Wood texture

Reply #15 on: January 16, 2018, 02:29:29 am
Omg yes the wood texture is exactly what I had pictured in my mind and why I wasn't really happy with my result ! The contrast in her grassy gown is totally different but lovely, I don't know which one to choose yet.. I'm going to make some changes and post the result asap, thanks a lot :y:
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Offline Silenia

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Re: [Feedback] Human anatomy + Wood texture

Reply #16 on: January 16, 2018, 04:49:21 am
Pretty good improvements. Quick pet peeve though most people get wrong is that boobs go down, not to the side.

Good luck!

That actually depends a lot on the person. Different boobs, different shapes. Mine most definitely extend sideways past the torso. Usually means the person has a combination of wide breast-roots (=breasts are widest, or near-widest, at the part ("root") where they connect with the body), wide/distant-set breasts (=significant gap between the breasts) and often but not always bottom-heavy rather than top-heavy breasts.

And @Zanorin: Great improvements so far. :)
« Last Edit: January 16, 2018, 04:50:57 am by Silenia »

Offline Zanorin

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Re: [Feedback] Human anatomy + Wood texture

Reply #17 on: January 16, 2018, 08:04:20 pm
Thanks Silenia :)

Here is my latest edit, what do you guys think ? I'm quite happy with it. (I changed the wood texture according to eriophora's edit, changed the antlers to fit with the new style, finally started working on the roots !)

Still don't know which dress color I should use though.
« Last Edit: January 16, 2018, 09:00:03 pm by Zanorin »
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Offline eriophora

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Re: [Feedback] Human anatomy + Wood texture

Reply #18 on: January 16, 2018, 09:01:11 pm
Oooh, that looks great! The wood texture is miles better. I also like how you made the wings along the back more like translucent dragonfly wings rather than them being fairly ambiguous - I honestly thought they were meant to be leaves of some sort before, so that's a definite improvement.

Offline Zanorin

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Re: [Feedback] Human anatomy + Wood texture

Reply #19 on: January 16, 2018, 09:21:52 pm
Actually the wings were translucent from the beginning, idk why it became dark green in some of the people's edits, probably a transparency issue :)
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