AuthorTopic: That Tank Monster Again (Critique, Feedback)  (Read 3923 times)

Offline SlimEddie

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Re: That Tank Monster Again (Critique, Feedback)

Reply #10 on: January 02, 2018, 04:55:34 pm
The thing that bothers me is when he blows out the air, his cheeks are still inflated.. and yeah I wonder how would he look if you didn't cut off the lips.. other than that you are great, I am loving this ;)

Offline eishiya

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Re: That Tank Monster Again (Critique, Feedback)

Reply #11 on: January 02, 2018, 06:03:49 pm
Agreed about the cheeks looking odd being inflated after the puff of air.

I find the whole animation a bit hard to follow because you have two distinct, important actions happening at once (the back-creature sprouting, and the puffing), instead of merely overlapping the end of one with the beginning of the other. This means the viewer has to watch the animation at least twice to fully register everything. I think it would read better if the big creature exhaled after the back-creature was fully sprouted. It would mean extending the animation by a few frames, however.

Offline B-Rokal

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Re: That Tank Monster Again (Critique, Feedback)

Reply #12 on: January 03, 2018, 02:23:31 am
Agreed about the cheeks looking odd being inflated after the puff of air.

I find the whole animation a bit hard to follow because you have two distinct, important actions happening at once (the back-creature sprouting, and the puffing), instead of merely overlapping the end of one with the beginning of the other. This means the viewer has to watch the animation at least twice to fully register everything. I think it would read better if the big creature exhaled after the back-creature was fully sprouted. It would mean extending the animation by a few frames, however.

I actually already noticed this... I think both things should be 2 separate animations, or maybe finding a way of not doing two actions at the same time

As for the cheeks... I honestly canīt believe I didn't noticed that XD

Offline Xand0r

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Re: That Tank Monster Again (Critique, Feedback)

Reply #13 on: January 03, 2018, 03:19:48 pm
I love the improvements. One extra flourish I would recommend would be to preserve some momentum through the body as he gnashed his teeth down. That motion could run down his back and make his tail whip out slightly, kind of like hope movement along a rope is like a sin function:
https://media.giphy.com/media/N24fgoVCSVvH2/giphy.gif

Offline B-Rokal

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Re: That Tank Monster Again (Critique, Feedback)

Reply #14 on: January 03, 2018, 06:04:45 pm


This edit attempts to follows the principle of animation of not doing two things at the same time (I don't remember the name), what I did was separate the breath from the sprout itself and link them via a small "spit" made by the purple head

Also Xand0r made a good suggestion and despite not getting exactly that I managed to make the tail move a little, tell me if i'm doing allright  :D

and LOTS AND LOTS OF THANKS (I didn't expect to receive so much help)
« Last Edit: January 09, 2018, 01:13:12 am by B-Rokal »

Offline eishiya

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Re: That Tank Monster Again (Critique, Feedback)

Reply #15 on: January 03, 2018, 10:24:15 pm
I don't think the spit is necessary at all. The viewer's eye is already going in that direction because all the previous motion led towards the big face. The spit just adds more actions for the viewer to process.

Offline Zanorin

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Re: That Tank Monster Again (Critique, Feedback)

Reply #16 on: January 03, 2018, 10:26:28 pm
For what it's worth I think it looks fantastic  :lol:
One tiny detail that bothers me (maybe it's just me): the left "edge of mouth / cheek puff" pixels are a bit harsh.
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Offline MysteryMeat

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Re: That Tank Monster Again (Critique, Feedback)

Reply #17 on: January 04, 2018, 11:23:22 pm
instead of a spit i'd give it more of a hanging drool, less overt movement but still a solid "ending" to the motion
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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