AuthorTopic: Rock - monster  (Read 1631 times)

Offline Sersch

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Rock - monster

on: October 25, 2017, 07:10:03 pm
Started working on another monster, a rock with a plant on his head.



looking for some critique and feedback.
Especially not sure about the outlines for the plant.

Offline Curly

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Re: Rock - monster

Reply #1 on: October 25, 2017, 08:17:49 pm
If I hadn't read it's a rock I would have thought it's a root or a potato.
It needs to be clearer that it's a rock.

Offline CFKaligula

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Re: Rock - monster

Reply #2 on: October 25, 2017, 09:02:47 pm
Really liked your creation so I tried making an edit:

The first one is some cc, I changed up the colours a bit to make them stand out more. I made everything have 1 darkest colour, to make the palette more cohesive. I added some stuff in the shading to make it appear more rock like.
Then on the right you can see that I just ran with the anti-aliasing and see how much detail I could fit into the sprite.
« Last Edit: October 25, 2017, 10:16:54 pm by CFKaligula »
You get in the bowl

Offline Sersch

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Re: Rock - monster

Reply #3 on: October 26, 2017, 08:05:07 pm
Yeah tried a couple of thing letting him look more like a rock but wasn't really satisfied with any approach yet. Here is the current state:



also animated him:

Offline MysteryMeat

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Re: Rock - monster

Reply #4 on: October 28, 2017, 12:45:06 am
One thing you could do to make him more rock-like could be to change the color scheme, giving him a grey or grey-blue palette and changing the flower out for perhaps some kind of mossy hairdo might sell the stone more. Right now he looks like a sentient clod of dirt with a plant on his head, though that still works pretty dang well as a character design.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Sharm

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Re: Rock - monster

Reply #5 on: October 31, 2017, 03:58:30 pm
You could make it look more rock like by emphasizing the facets.  For example, try moving that highlight to the other side by the shadow.