AuthorTopic: Air impact animation for a punch  (Read 1294 times)

Offline jahasaja

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Air impact animation for a punch

on: September 19, 2017, 10:31:20 am
Hi all!

Long time no see. I am slowly working on the next game.

I am trying to make an "air impact animation" (do not know the right word for it) for a punch. However, I have zero experience so I am not really sure how to make it look powerful and cool.

I have not found any good references. Looked a bit at Street fighter 3.


So here is what i got so far:
1:

EDIT:
Made 2 more versions=
2:
3:

So far I like number 2 the most. 

Thankful for any help!
« Last Edit: September 19, 2017, 08:20:58 pm by jahasaja »

Offline Curly

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Re: Air impact animation for a punch

Reply #1 on: September 21, 2017, 02:05:01 am
The third one lacks impact. It feels like a tap.
The shape in the first ones looks dull. Try making the "star" frames pointier and symmetrical and the other ones rounder, like in the 3rd animation.
I don't think you need so many frames. You can delete the last 2 frames in the second animation.
« Last Edit: September 21, 2017, 02:07:56 am by Curly »

Offline jahasaja

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Re: Air impact animation for a punch

Reply #2 on: September 22, 2017, 01:14:15 pm
Thanks for the feedback. Here is a new one that is a little bit like you said with rounded edges.