AuthorTopic: (C+C) Fakemon Sprites  (Read 2335 times)

Offline Raven Foxx

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(C+C) Fakemon Sprites

on: September 12, 2017, 04:47:12 am
  I've been trying to improve on my pixel sprites in the last few months. I know the lineart isn't that nice. I'd like critique on shading, technique and colors.

Offline EduardoPras

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Re: (C+C) Fakemon Sprites

Reply #1 on: September 12, 2017, 02:03:26 pm
Hello Raven, i found your Fakemon design to be quite amicable. Specially in the facial features.

Let me tell you some things I like about it first:

-You tried to convey volume through shading and used large pixel clusters to try that, face and shoulders area show that.
-You avoided banding in the arm highlight.
-You have some nice negative space in your general shape.

I've made some notes on top of your art to show some things I would paint in a different fashion.


Just one more note i forgot on the image.
-Your front leg it totally sideways and it would be nice if you tried to bring it forward a bit, it gives it an egypt hieroglyph feel to it that flattens your image.

I think you might have some cool things coming in this Fakemon study.

Offline Raven Foxx

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Re: (C+C) Fakemon Sprites

Reply #2 on: September 12, 2017, 07:05:11 pm
  I tried fixing the curves, and using hue shifting.

Offline EduardoPras

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Re: (C+C) Fakemon Sprites

Reply #3 on: September 12, 2017, 11:21:43 pm
Nice Raven, you fixed many things that had problems in the previous version.

I made a paint over to show you how i would aproach it.

I've made a few changes:
-I've darkened your shadows since your light is really bright.
-Added a second ear that would show due to its size.
-Changed the front leg and belly to give it more depth.
-Applied the light in a different fashion to try to push the volume more.
-Smoothed the lines so they flow a bit better.



If you have any questions please ask away, I'll do my best to answer with what I currently know.

Offline Sersch

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Re: (C+C) Fakemon Sprites

Reply #4 on: September 14, 2017, 02:12:49 pm
EduardoPras provided some great help here, just wanted to add my two cents that i wouldn't go for such a strong shadows like in his last example, it looks a bit like the pokemon is sitting by a campfire at night.