AuthorTopic: Relatively new to pixel-art, tried a Super Mario World mockup  (Read 654 times)

Offline Traslogan

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Hey folks,

I'm a programmer mostly but I've been messing about in Aseprite with pixel-art for a while and wanted some feedback on how I'm doing. I can't animate to save my life but I tried a Super Mario World mockup, however I kept the Goombas from other Mario games.

On a quick note, I actually threw this together in Unity at the end, hence the relatively high res and the rotated Goomba, as I did that just to change it up a bit and then I took a direct capture from in the engine.




Any feedback is much appreciated!
« Last Edit: September 08, 2017, 11:36:17 am by Traslogan »