AuthorTopic: Punching Animation [WIP]  (Read 3307 times)

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Punching Animation [WIP]

on: August 27, 2017, 10:58:42 pm
Working on a punch animation.

I'm not certain the leg movement is correct, and the impact seems to be a bit off. Any critique?

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: Punching Animation [WIP]

Reply #1 on: August 27, 2017, 11:14:14 pm
honestly there shouldn't be much leg movement at all! Most of the force of a good punch comes from LEANING INTO it, which requires stable footing and more movement in the torso since it hits harder when you put your weight into your fist.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Punching Animation [WIP]

Reply #2 on: August 28, 2017, 12:38:00 am
Tried to get rid of most of the leg movement, but I'm not sure how the anticipation(added a bit more on the second windup frame) looks without it.


Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: Punching Animation [WIP]

Reply #3 on: August 28, 2017, 09:23:06 am
Try to have the body lean back, and keep that other foot planted. Put most of the motion in where the legs would be.
Here, have an example:

note how he provides most of the thrust for the punch from the legs!
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline wzl

  • 0010
  • *
  • Posts: 298
  • Karma: +1/-0
    • View Profile

Re: Punching Animation [WIP]

Reply #4 on: August 28, 2017, 12:45:26 pm

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Punching Animation [WIP]

Reply #5 on: August 29, 2017, 12:02:34 am
Tried to push the body back and then lean forward while keeping the other foot stable. Also tried to add a little bit of the leg movement in wzl's post.

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: Punching Animation [WIP]

Reply #6 on: August 29, 2017, 12:15:32 am
Looking good! I'd say play around with removing a frame or two for a zippier movement and you have yourself a punch!
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Punching Animation [WIP]

Reply #7 on: August 29, 2017, 08:29:26 pm
After some iteration I landed on this:

Which loses a little bit of the smoothness, but I think it feels better.