AuthorTopic: From voxel to pixel art  (Read 8239 times)

Offline DuskWolf

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From voxel to pixel art

on: September 10, 2017, 07:03:39 am


I was wondering if there was anyway to make voxel art look like actual pixel art. So I started to search the internet, the only one that I found that was remotely close was this, from keo on another forum. I think his work is wonderful and I am just wondering how he did it. I have tried contacting him but have not got a response yet, over the last 2 weeks.

From what I can understand from his post is that he takes the placement data from the 3d voxel art then if that voxel shows on top it puts a pixel there. Obviously it is not perfect, but nothing a bit of touch up wont fix.

I think it would be awesome to use something like this, true 3d pixel art. I can see quite a few applications in game development especially if you were trying to make some isometric sprites.

Dose anyone here understand more about how something like this is made, or have you seen another engine that does something similar, voxel to pixel art?

Link to the original post.
https://forums.tigsource.com/index.php?topic=59446.msg1310416#msg1310416

Offline Macattackk

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Re: From voxel to pixel art

Reply #1 on: September 21, 2017, 07:21:34 am
It's not specifically for voxel art but in this same forum is someone converting 3d model renders into pixel art. May be worth a check: https://pixelation.org/index.php?topic=18842.0
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Offline astraldata

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Re: From voxel to pixel art

Reply #2 on: September 23, 2017, 08:05:46 am
Not quite voxel art but here is one way to get 3D looking like pixel art:




The wonky thing about voxel art is, no matter how you spin it, it's still 3D and you'd have to go through the same process I did with ol' Sonic there.

As far as your animation there -- that was made in 3D in a very similar way I made my Sonic above, but the result was cleaned up. The only 'tricks' there were frame- and color- reduction and orthographic view rendering with a tiny canvas size in something like 3DSMax.
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