Can I get some feedback?
The background is cause I'm sure I missed some hidden pixels in some frames that'll make things look gritty otherwise. I'll get them later, but I'm more concerned about how the animation reads. If its too choppy, too fast, needs more frames and the like.
I have another roll without the leap that puts Alex hitting the ground right away, but I feel like this one has more character to it.
Not sure how I feel about this one. I did a previous jump that felt too bouncy, so I checked some game references, and for one I noticed that they didn't have a bend frame prior to being airborn. It just cuts right to being in the air, followed by a decending frame, pretty much just two by the looks of it. The reference looked good but for mine I kept some extra frames. There is a bend, an extend, an ascending, a top of the arc, a descending, and a bending land frame. Maybe its the timing for this one thats bothering me, idk.
Here is the fixed jog. It's 12 frames in total, but I'm not sure if I should add more or not. I feel iffy about the timing on this one as well. Also the bag might be bouncing a little too high...