AuthorTopic: Animated character set, paid job, and knowing where to start?  (Read 1678 times)

Offline Toasty

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Hello!

I'm a streamer and I don't like to show my face (social anxiety), but I want my viewers to be able to connect with someone. So I had an idea of representing myself as a pixelated character. Something that won't really offend anyone and is adorably likable. My voice on stream is very animated, so I'm really hoping I can find an artist that can really connect the voice with the character to make something that lasts in the viewers mind/connect with.

I've already come up with the character, have rough art done of how I wish him to look, and am looking to start a paid project for this. With that, I have no idea where to go from here. Essentially, I need to find a way to get his full character created and fleshed out; a full set of facial expressions, a full set of animated emotes, and other miscellaneous things that I'm sure I haven't even considered.

The end goal is for my character to be on screen, with idle emotes. Eventually I want to get voice and facial recognition software set up so that when I talk, so does the character. I also will be setting up various macro sets so when I push a button, an animation plays. Example: Something happens in game and I get angry, I press a button, and the character on screen plays an animated angry emote.

Essentially, I'm looking to turn this pixelated character into a puppet that represents myself.

1) Where do I start?
I'm not sure how much something like this could cost in the end so I can't start with an estimated ballpark idea of how much I should be paying. Or even how long I should expect something like this to take?

2) Terms for the types of artists?
I'm not sure what exactly the type of artist I'm looking for is called, so I can't do further research on it. I'm extremely ignorant when it comes to the creation of pixel art and I don't want to offend anyone or ask for the wrong type of artist and waste anyone's time/money.

That's all I can think of for now as far as questions go, thanks for taking the time to read!
-Toasty

Offline Crow

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Skip the static steps and create your character using FaceRig. Steam has a workshop with community created characters for it, so I'm guessing it's not that difficult to do. That way, you can use a webcam without your face showing and get some fancy expressions on your virtual alter ego ;)
Discord: Ennea#9999

Offline Toasty

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I was looking at that!

I was hoping to integrate this with FaceRig in some shape or form. That's one of the problems though, I need to find an artist who can create the statics for me to even start to rig something like that up. Essentially I want to take this character I created and bring him to life. Just haven't the foggiest on where to start.


In the end I'd really like to have the toast character I created have idle animations, freak outs, etc. If I could rig him up with Facerig, that'd be amazing and extremely useful.
« Last Edit: July 28, 2017, 07:36:15 pm by Toasty »

Offline 32

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I think your best bet is to first find someone familiar with FaceRig software and get them to give you a list of what artwork they will need to set up what you want.

It's possible that you will find an artist that does both that and is a pixel artist but I think that is a bit of a long shot. Most likely what you want to be bringing to the pixel artist is just a list of what artwork and animation you need specifically and then you can hand that to someone who can set up the actual system.