AuthorTopic: Сastles  (Read 9231 times)

Offline Lancelot

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
  • Ninja Pixelman
    • View Profile

Re: Сastles

Reply #10 on: November 03, 2006, 01:58:01 am
Well, actually, only the towers are a bit lower than usual, everything else is upgraded. There is even a new wall.

And yeah, I am a bit late with the colored version.
Here it is. Castle 27. 256 colors.

« Last Edit: November 03, 2006, 04:46:32 am by Lancelot »

Offline Keops

  • 0001
  • *
  • Posts: 86
  • Karma: +0/-0
    • RibsChirino
    • http://pixeljoint.com/p/189965.htm
    • View Profile
    • Behance portfolio

Re: Сastles

Reply #11 on: November 03, 2006, 05:07:48 am
How on earth does that have 256 colors? O_o beats me...

The castle idea is very cool IMHO, but the coloring needs some improvement. Since it's very late I'll skip in-depth critique right now, but I'm going to keep an eye in this one. Just a small suggestion: Try checking the image again, I don't think there are 256 colors there and if there are, it may be due to some auto aa or something like that. What software are you using for making these, Lancelot?
Hearthstead: Art thread - Website - Twitter

COMMISSIONS OPEN! Behance portfolio

Offline Lancelot

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
  • Ninja Pixelman
    • View Profile

Re: Сastles

Reply #12 on: November 03, 2006, 04:17:20 pm
Sorry, I wasnt clear. I used a standard windows 256 color palette. There are like 15 actual colors there.

For the lineart i use MS Paint, it suits my needs very well. Coloring is done in Macromedia Fireworks but Im gonna switch to something better.

Quote
The castle idea is very cool IMHO, but the coloring needs some improvement.
I'd love to hear what comments you have. (Im not being sarcastic :] )
« Last Edit: November 04, 2006, 01:44:38 am by Lancelot »

Offline ejay

  • 0001
  • *
  • Posts: 47
  • Karma: +0/-0
    • View Profile

Re: Сastles

Reply #13 on: November 03, 2006, 09:16:03 pm
What I personally miss is some shading - Pick a light source (say above and to the left of the castle) and stick to it throughout the evolution process. It will give it volume and will help define the 3d shapes better since right now it's looking a bit flat.
I have to say I'm really curious as to how this will turn out, the castle designs are good and I don't recall ever seeing a game with so many evolutionary steps for a single castle.

Offline Lancelot

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
  • Ninja Pixelman
    • View Profile

Re: Сastles

Reply #14 on: November 04, 2006, 01:44:21 am
Well, I did use some shading, but only on the rounded objects, like those towers.

Offline Sohashu

  • 0010
  • *
  • Posts: 279
  • Karma: +0/-0
    • View Profile

Re: Сastles

Reply #15 on: November 04, 2006, 02:30:20 am
Can I shade one?  I just have an idea on what I want.
Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Lancelot

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
  • Ninja Pixelman
    • View Profile

Re: Сastles

Reply #16 on: November 04, 2006, 04:38:57 am
You can shade all of them if you want. :D