AuthorTopic: Сastles  (Read 7109 times)

Offline Lancelot

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Сastles

on: November 02, 2006, 05:02:20 am
Hi. Here are some stuff from the game that I am making.


And now I have to color them!  :'(

Offline VictorR

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Re: Сastles

Reply #1 on: November 02, 2006, 05:14:32 am
This is really cool!! What type of game are you making?

Offline Lancelot

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Re: Сastles

Reply #2 on: November 02, 2006, 05:18:29 am
Its a strategy with one 2D screen. You have a castle which you have to defend and build bigger. Then you use magic to lift your castle off the ground and move it to a new place. And so on.

You can play a similar game on addictinggames.com its called "Age of Castles"
« Last Edit: November 03, 2006, 04:18:12 pm by Lancelot »

Offline VictorR

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Re: Сastles

Reply #3 on: November 02, 2006, 05:24:10 am
Hmm..do you have msn or aim?

Offline Kcilc

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Re: Сastles

Reply #4 on: November 02, 2006, 05:43:40 am
Wow... 30 castles, I love the designs, the line art is very nice too.

I can't really see anything to crit.

If you want any help with coloring these, I could do some.

Offline Lancelot

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Re: Сastles

Reply #5 on: November 02, 2006, 05:45:56 am
Quote
Hmm..do you have msn or aim?
i have msn. but i am not online right now. what do you need?

Quote
If you want any help with coloring these, I could do some.
That would be awesome! I'll do a few tommorow so you'll have a sample of colours that i use.

Offline .TakaM

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Re: Сastles

Reply #6 on: November 02, 2006, 07:49:31 am
very cool animation, you really have set out a lot of work for yourself :P
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Offline Gunne

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Re: Сastles

Reply #7 on: November 02, 2006, 01:24:00 pm
30 stages wow, the last looks so über! If you like I'll also help you color some of them, just give me directions. I like the gameconcept, I only don't get the flying castle part, so you can actually fly with it?? :-\
« Last Edit: November 02, 2006, 01:32:32 pm by KilledBySuicide »
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Offline Lancelot

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Re: Сastles

Reply #8 on: November 02, 2006, 04:30:03 pm
Quote
I like the gameconcept, I only don't get the flying castle part, so you can actually fly with it??
No, it's looks something like this and is used only to advance to the next level.

When you conquer all the enemies in the area and collect enough magic crystals, you just press the button and fly to the next level.

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I was like how big was it going to be?
That's the point. :) Player should be all excited to see how the castle is gonna look on the next level.
Maybe some time later I will do 20 more levels. It's not that hard. (Except for coloring)

Thank you guys for all the comments! Ill do a colored sample in a few hours.
« Last Edit: November 02, 2006, 04:43:19 pm by Lancelot »

Offline Takai Soyokaze

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Re: Сastles

Reply #9 on: November 02, 2006, 11:59:54 pm
Um... wonderful, except 27 -> 28 seems like it's moving backwards.

Offline Lancelot

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Re: Сastles

Reply #10 on: November 03, 2006, 01:58:01 am
Well, actually, only the towers are a bit lower than usual, everything else is upgraded. There is even a new wall.

And yeah, I am a bit late with the colored version.
Here it is. Castle 27. 256 colors.

« Last Edit: November 03, 2006, 04:46:32 am by Lancelot »

Offline Keops

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Re: Сastles

Reply #11 on: November 03, 2006, 05:07:48 am
How on earth does that have 256 colors? O_o beats me...

The castle idea is very cool IMHO, but the coloring needs some improvement. Since it's very late I'll skip in-depth critique right now, but I'm going to keep an eye in this one. Just a small suggestion: Try checking the image again, I don't think there are 256 colors there and if there are, it may be due to some auto aa or something like that. What software are you using for making these, Lancelot?
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Offline Lancelot

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Re: Сastles

Reply #12 on: November 03, 2006, 04:17:20 pm
Sorry, I wasnt clear. I used a standard windows 256 color palette. There are like 15 actual colors there.

For the lineart i use MS Paint, it suits my needs very well. Coloring is done in Macromedia Fireworks but Im gonna switch to something better.

Quote
The castle idea is very cool IMHO, but the coloring needs some improvement.
I'd love to hear what comments you have. (Im not being sarcastic :] )
« Last Edit: November 04, 2006, 01:44:38 am by Lancelot »

Offline ejay

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Re: Сastles

Reply #13 on: November 03, 2006, 09:16:03 pm
What I personally miss is some shading - Pick a light source (say above and to the left of the castle) and stick to it throughout the evolution process. It will give it volume and will help define the 3d shapes better since right now it's looking a bit flat.
I have to say I'm really curious as to how this will turn out, the castle designs are good and I don't recall ever seeing a game with so many evolutionary steps for a single castle.

Offline Lancelot

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Re: Сastles

Reply #14 on: November 04, 2006, 01:44:21 am
Well, I did use some shading, but only on the rounded objects, like those towers.

Offline Sohashu

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Re: Сastles

Reply #15 on: November 04, 2006, 02:30:20 am
Can I shade one?  I just have an idea on what I want.
Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Lancelot

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Re: Сastles

Reply #16 on: November 04, 2006, 04:38:57 am
You can shade all of them if you want. :D