AuthorTopic: "Secrets of the Acropolis", a GameBoy mock-up  (Read 8717 times)

Offline fil_razorback

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Re: "Secrets of the Acropolis", a GameBoy mock-up

Reply #10 on: November 03, 2006, 08:53:28 pm
Hah, that's fun. A few weeks ago I dreamed of an RPG starring a satyre.


Cool mock up, will you make the game someday ? This would rock on Pixelboy =)

Offline skw

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Re: "Secrets of the Acropolis", a GameBoy mock-up

Reply #11 on: November 04, 2006, 09:03:08 am
Thanks! ;)

Sorry, but where did you find that 4th color, robotriot? If you mean the outline, I wouldn`t count it in, as everything in the picture has its own. If, in turn, transparency = outline, it has 3 colors + transparency.

Honestly, I`ve been trying my whole life to make a game, even a simple one; unfortunately I`m just a lazy person. ;)

That PixelBoy-thing rocks! It has no such limitations and a palette of 5 colors!
« Last Edit: November 08, 2006, 03:05:02 pm by Skurwy »
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Offline Helm

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Re: "Secrets of the Acropolis", a GameBoy mock-up

Reply #12 on: November 04, 2006, 09:44:03 am
The outline color is still a color, as far as spriting limitations go. It would not happen on the real thing. The fruit have 4 colors plus transparency too, this doesn't happen. If you want to use all 4 colors, you'll have to not have transparency. If you want transparency, you only get 3 colors. Therefore, sadly: lose all the outlines.

Offline skw

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Re: "Secrets of the Acropolis", a GameBoy mock-up

Reply #13 on: November 04, 2006, 02:18:31 pm
Thanks for the explanation. I can`t! I see what you have on mind, but that would probably ruin all the work! :-\

Now I can say that making a GB hoax isn`t that simple as I thought; of course, if you want to stick to the original. Again, I`ll try not to forget it next time!
« Last Edit: November 04, 2006, 04:20:17 pm by Skurwy »
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