AuthorTopic: Feature 02 - Bombsquid  (Read 52793 times)

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: explosive thingy [Updated need C&C]

Reply #10 on: November 01, 2006, 11:38:28 am
thanks for your help guys, I'm now done with the squid, right now I'm about to start with the background, the edits really helped me through! I actually tried to make a new palette with less nearer colors, but it went wrong somewhere and now I've more colors than ever :'(

- Update edit:

I really dunno what to say :huh:                   

   
 
Different sunset  + new water:


First time pixeling a scene, and don't have a clue how to texture the strand, water and clouds. The right cloud looks choppy, and lighting is wrong, anybody care to help me with the scene, I would appreciate it :-[

new:


I fixed the ocean, but I don't really like the reflections of the sun, and the foam(?) from the water, and still have to work on the beach

hmm: 


Have mixed feelings about this one
« Last Edit: November 23, 2006, 08:17:43 pm by ptoing »
in the shadows, lurking.

Offline Ryumaru

  • Moderator
  • 0100
  • *
  • Posts: 1683
  • Karma: +0/-0
  • to be animated soonly
    • ChrisPariano
    • View Profile

Re: [WIP]explosive thingy [new update need C&C]

Reply #11 on: November 01, 2006, 09:27:23 pm
the beach looked better before imo. everything is pretty good, but i think you need to smooth everything in the water.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: [WIP]explosive thingy [new update need C&C]

Reply #12 on: November 01, 2006, 09:44:38 pm
the beach looked better before imo. everything is pretty good, but i think you need to smooth everything in the water.

yes, I agree on the beach and I'll try to smoothen things out, although I didn't AA the whole thing were needed ::)

-edit:

Ok, I now call this officially finished, unless there are some disturbing errors:

I have 2 versions, which one do you like better?



What do you think? ;)
« Last Edit: November 23, 2006, 08:18:48 pm by ptoing »
in the shadows, lurking.

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: [Finished]explosive thingy [C&C please]

Reply #13 on: November 02, 2006, 03:14:53 pm
Oh my, that's quite the improvement. Congrats, everyone. Keep it up and this'll be featured.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: [Finished]explosive thingy [C&C please]

Reply #14 on: November 02, 2006, 03:39:48 pm
 :o Cool that this will be featured!

@Franky G, Tremulant, Delgneith thanks for the comments and edits, they prove how helpful edits can be in evolving a piece!

@Helm thanks for calling this out as an feature!



in the shadows, lurking.

Offline crab2selout.png

  • 0011
  • **
  • Posts: 643
  • Karma: +0/-0
  • lost my left-most pixel in the war
    • View Profile

Re: [Finished]explosive thingy [C&C please]

Reply #15 on: November 02, 2006, 03:49:12 pm
The way the sun is cut off looks unnatural. I'm thinking you could buffer between the sun and cloud; maybe warp the shape of the coloud around the sun

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: [Finished]explosive thingy [C&C please]

Reply #16 on: November 02, 2006, 03:50:28 pm
Are you sure the sun needs a broken outline? Wouldn't it be better if he diffuses from close shade to close shade? Also, the shadow dither of the bomb could do with a few intermediate shades to the sand as it is. And some features on the bomb can be antialiased further if you so desire.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: [Finished]explosive thingy [C&C please]

Reply #17 on: November 02, 2006, 04:32:01 pm
Ok, thanks for the comments :) I tried to fixed it:



I am new to AA, so most likely there'll be faults
« Last Edit: November 23, 2006, 08:19:08 pm by ptoing »
in the shadows, lurking.

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: [Finished]explosive thingy [C&C please]

Reply #18 on: November 02, 2006, 05:22:40 pm


aa and dither attempt
« Last Edit: November 23, 2006, 08:19:19 pm by ptoing »

Offline Panda

  • 0100
  • ***
  • Posts: 1008
  • Karma: +0/-0
  • 威風堂々
    • View Profile

Re: [Finished]explosive thingy [C&C please]

Reply #19 on: November 02, 2006, 06:01:21 pm

The head, not being round at all was bugging me, so I did a (kinda rushed, so don't kill me if it aint perfect) fast edit.
Hope it helps though.

Another thing is that you have loads of colors in your palette, especially grays, and most of them unnoticeable unless zooming.
So I guess either use them for AA or just lose them.

Reds could be recycled for the flame so it stands out, but that is more of a personal preference.

Anyway, good luck with further edits etc. It's developing nicely.
« Last Edit: November 02, 2006, 06:07:22 pm by Panda »