AuthorTopic: Feature 02 - Bombsquid  (Read 52792 times)

Offline Gunne

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Feature 02 - Bombsquid

on: October 30, 2006, 10:45:42 pm
Today I started a silhouette of a bombsquid ( :P haha yeah its head is a bomb), I planned not to do any shading, but I was bored and yup I did it, just for fun. Well, it isn't a squid anymore, I really don't know how to make a squid out of my silhouette :huh:.

I tried dithering for the first time, it misses depth and I think I really messed some things up, especially the lightsource and I need help with it, because I really want to finish this thingy.

say Hi:


hope to get some advice, thanks in advance :-*

-Edit:

the lightsource is coming from the topleft, and here's the silhouette I was working from



Finished(?):


« Last Edit: November 24, 2006, 04:47:36 am by Indigo »
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Offline Franky G

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Re: explosive thingy

Reply #1 on: October 31, 2006, 10:37:03 am
 :mean: Mwahaha!

Good! but the shading needs work. See the brows of this guy? it looks like the light source is above and to the left. Add some highlight around the top left part of this guys head (and shadows oposite) then dither unless you want to change or the light source (will you eventually light this guy?). i think it'll make a big improvement.

Offline Gunne

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Re: explosive thingy

Reply #2 on: October 31, 2006, 11:27:30 am


I wonder if this is better?


« Last Edit: November 23, 2006, 08:14:32 pm by ptoing »
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Offline Franky G

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Re: explosive thingy

Reply #3 on: October 31, 2006, 11:49:11 am
Man.. i had a tough time editing this one. I wouldnt have a clue how to dither it.



now that i think about it.. perhaps a highlight just around the edge of the shaded area to show some ambient (ambient?) lighting.
« Last Edit: November 23, 2006, 08:14:52 pm by ptoing »

Offline Gunne

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Re: explosive thingy

Reply #4 on: October 31, 2006, 12:07:47 pm
Man.. i had a tough time editing this one. I wouldnt have a clue how to dither it.



now that i think about it.. perhaps a highlight just around the edge of the shaded area to show some ambient (ambient?) lighting.

That looks awesome ;D! I dun't think it's the right format for dithering, so away with it :P, this edit helps me alot! thanks Franky G

If I add some background I can add a ambient lighting indeed
« Last Edit: November 23, 2006, 08:15:02 pm by ptoing »
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Offline Gunne

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Re: explosive thingy

Reply #5 on: October 31, 2006, 05:51:24 pm
sorry for the double post :'( but I've again an update:



I started overnew, and I think the head is finished now thanks to Franky, one thing left. Up to the tentacles! Tough one :lol:

P.S. don't mind the colors on the pic, I didn't update them..
 
-EDIT: updated version



Woeii, almost got this squid finished, C&C please ;D
« Last Edit: November 23, 2006, 08:15:39 pm by ptoing »
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Offline Tremulant

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Re: explosive thingy [Updated need C&C]

Reply #6 on: October 31, 2006, 10:08:56 pm
Looking good. Major improvement from the original post. The spark/flame/fuse... thingy... should, I think, be more like it is in Franky's edit. In yours, right now, it looks like a tassel or something because of the outline and the colours you've chosen (which should be brighter, imo; try pure white/really highly saturated yellows).

Nice work. Keep it up. :)

Oh, and I just noticed... assuming that ramp you've included is the actual palette, you could probably stand to use fewer shades. Several of these are near repeats.

Offline Delgneith

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Re: explosive thingy [Updated need C&C]

Reply #7 on: November 01, 2006, 03:41:36 am
Well I did a little edit myself here. Tried to touch up some of the AA and edges, lighting and played a bit with the colors. I gave the picture a pallette as you didn't really seem to have one. I think it had 27 colors which I'm sure you could reduce if you wanted because there was quite a subtle ramp on the "gray".

Anyhow I liked the character and thought you did a pretty good job so here's my edit...
« Last Edit: November 23, 2006, 08:15:56 pm by ptoing »

Offline Ryumaru

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Re: explosive thingy [Updated need C&C]

Reply #8 on: November 01, 2006, 04:43:27 am
your piece was fun to edit, i got pretty carried away with it. :P
take whatever you like from my edit, i got a little side tracked and didnt focus on fixing errors anymore.( i dont think there are many)
« Last Edit: November 23, 2006, 08:16:08 pm by ptoing »

Offline Franky G

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Re: explosive thingy [Updated need C&C]

Reply #9 on: November 01, 2006, 08:30:02 am
uugh.. those are awesome.  :'(

the choice of colour here is notable. how do you guys do it? at least, whats the theory behind it.

[EDIT:] Ryumaru.. the AA on that is just awesome..

Offline Gunne

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Re: explosive thingy [Updated need C&C]

Reply #10 on: November 01, 2006, 11:38:28 am
thanks for your help guys, I'm now done with the squid, right now I'm about to start with the background, the edits really helped me through! I actually tried to make a new palette with less nearer colors, but it went wrong somewhere and now I've more colors than ever :'(

- Update edit:

I really dunno what to say :huh:                   

   
 
Different sunset  + new water:


First time pixeling a scene, and don't have a clue how to texture the strand, water and clouds. The right cloud looks choppy, and lighting is wrong, anybody care to help me with the scene, I would appreciate it :-[

new:


I fixed the ocean, but I don't really like the reflections of the sun, and the foam(?) from the water, and still have to work on the beach

hmm: 


Have mixed feelings about this one
« Last Edit: November 23, 2006, 08:17:43 pm by ptoing »
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Offline Ryumaru

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Re: [WIP]explosive thingy [new update need C&C]

Reply #11 on: November 01, 2006, 09:27:23 pm
the beach looked better before imo. everything is pretty good, but i think you need to smooth everything in the water.

Offline Gunne

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Re: [WIP]explosive thingy [new update need C&C]

Reply #12 on: November 01, 2006, 09:44:38 pm
the beach looked better before imo. everything is pretty good, but i think you need to smooth everything in the water.

yes, I agree on the beach and I'll try to smoothen things out, although I didn't AA the whole thing were needed ::)

-edit:

Ok, I now call this officially finished, unless there are some disturbing errors:

I have 2 versions, which one do you like better?



What do you think? ;)
« Last Edit: November 23, 2006, 08:18:48 pm by ptoing »
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Offline Helm

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Re: [Finished]explosive thingy [C&C please]

Reply #13 on: November 02, 2006, 03:14:53 pm
Oh my, that's quite the improvement. Congrats, everyone. Keep it up and this'll be featured.

Offline Gunne

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Re: [Finished]explosive thingy [C&C please]

Reply #14 on: November 02, 2006, 03:39:48 pm
 :o Cool that this will be featured!

@Franky G, Tremulant, Delgneith thanks for the comments and edits, they prove how helpful edits can be in evolving a piece!

@Helm thanks for calling this out as an feature!



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Offline crab2selout.png

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Re: [Finished]explosive thingy [C&C please]

Reply #15 on: November 02, 2006, 03:49:12 pm
The way the sun is cut off looks unnatural. I'm thinking you could buffer between the sun and cloud; maybe warp the shape of the coloud around the sun

Offline Helm

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Re: [Finished]explosive thingy [C&C please]

Reply #16 on: November 02, 2006, 03:50:28 pm
Are you sure the sun needs a broken outline? Wouldn't it be better if he diffuses from close shade to close shade? Also, the shadow dither of the bomb could do with a few intermediate shades to the sand as it is. And some features on the bomb can be antialiased further if you so desire.

Offline Gunne

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Re: [Finished]explosive thingy [C&C please]

Reply #17 on: November 02, 2006, 04:32:01 pm
Ok, thanks for the comments :) I tried to fixed it:



I am new to AA, so most likely there'll be faults
« Last Edit: November 23, 2006, 08:19:08 pm by ptoing »
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Offline Helm

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Re: [Finished]explosive thingy [C&C please]

Reply #18 on: November 02, 2006, 05:22:40 pm


aa and dither attempt
« Last Edit: November 23, 2006, 08:19:19 pm by ptoing »

Offline Panda

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Re: [Finished]explosive thingy [C&C please]

Reply #19 on: November 02, 2006, 06:01:21 pm

The head, not being round at all was bugging me, so I did a (kinda rushed, so don't kill me if it aint perfect) fast edit.
Hope it helps though.

Another thing is that you have loads of colors in your palette, especially grays, and most of them unnoticeable unless zooming.
So I guess either use them for AA or just lose them.

Reds could be recycled for the flame so it stands out, but that is more of a personal preference.

Anyway, good luck with further edits etc. It's developing nicely.
« Last Edit: November 02, 2006, 06:07:22 pm by Panda »

Offline Gunne

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Re: [Finished]explosive thingy [C&C please]

Reply #20 on: November 02, 2006, 08:29:45 pm
yeah 8), thanks that really helped me with the AA, and the dither Helm & Panda



Haha, I did this edit in GraphicsGale free edition(first time using it, was fun using hotkeys :P). When I have the money I am going to purchase Pro Motion for sure!

so what to say, finished?
« Last Edit: November 23, 2006, 08:19:37 pm by ptoing »
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Offline Gunne

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Re: [Finished]explosive thingy [C&C please]

Reply #21 on: November 03, 2006, 10:56:09 pm
Like most said, I reduced the colourcount by retouching some colours, first it had 57 colours :o, now it has 42. I don't know if it's still to much, but I tried to recycle as much colours as possible. But I've to say I left the bomb intact as possible whenever I tried to remove near colours, it looks more dithered and rougher. I also tried to recycle the red into the flame like Panda said, but than the muzzle would stand out too much. Thank for the help everyone I really learned from this process, if there are some (small?) things left that aren't correct, please point me to it.

Old:                   42 colours:



« Last Edit: November 23, 2006, 08:20:23 pm by ptoing »
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Offline Helm

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Re: [Finished?]explosive thingy [C&C please]

Reply #22 on: November 03, 2006, 04:36:41 pm


32 colors
« Last Edit: November 23, 2006, 08:20:58 pm by ptoing »

Offline Dogmeat

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Re: [Finished?]explosive thingy [C&C please]

Reply #23 on: November 03, 2006, 04:51:50 pm
Reminds me of a zelda creature. I think it looks good except for that 4-5 pixel block of nothing at the top. Theres too much lighting on the side that's facing the viewer, especially if they're on a beach and the sun is setting in the background.
Daisuke Nagano Yokoyama

Offline Feron

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Re: [Finished?]explosive thingy [C&C please]

Reply #24 on: November 03, 2006, 05:04:16 pm
Reminds me of a zelda creature. I think it looks good except for that 4-5 pixel block of nothing at the top. Theres too much lighting on the side that's facing the viewer, especially if they're on a beach and the sun is setting in the background.

Yeah - remove the top border.  Dogmeat - the lightsource is from the fuse which is about an inch above his head.

Offline Dogmeat

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Re: [Finished?]explosive thingy [C&C please]

Reply #25 on: November 03, 2006, 09:51:18 pm
In that case, i think the light from the fuse needs work as well, I thought it was some random light effect in the sky. Regardless of the fuse, I still think the lighting needs an overhaul, but not necessary if you're sick of this piece.
Daisuke Nagano Yokoyama

Offline snake

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Re: [Finished?]explosive thingy [C&C please]

Reply #26 on: November 03, 2006, 11:46:45 pm
Am I the only one who thinks the black outlines on the tentacles look out of place? The background had no outlines, and the bomb-head only has dark lines on one side.

(Good job none the less though)  :y:

Offline Dogmeat

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Re: [Finished?]explosive thingy [C&C please]

Reply #27 on: November 03, 2006, 11:56:09 pm
@snake: I think that's what's throwing me off as well.
Daisuke Nagano Yokoyama

Offline Gunne

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Re: [Finished?]explosive thingy [C&C please]

Reply #28 on: November 06, 2006, 12:46:15 pm
I removed the top border, got rid of the outline of the tentacles (I always thought that it was the blue what was wrong), I the reduced colours to 34. I think the light looks ok, because it's outside so I guess there's always a key and fill light. Thanks everyone for the usefull help!

« Last Edit: November 23, 2006, 08:14:11 pm by ptoing »
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Offline ptoing

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Re: [Finished?]explosive thingy [C&C please]

Reply #29 on: November 10, 2006, 04:18:59 pm
Congrats! You are featured!  !yus!
There are no ugly colours, only ugly combinations of colours.

Offline Dogmeat

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Re: [Finished?]explosive thingy [C&C please]

Reply #30 on: November 10, 2006, 04:36:54 pm
A lot of work has gone into this, and obviously a lot of love. Great work.
Daisuke Nagano Yokoyama

Offline robalan

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Re: [Finished?]explosive thingy [C&C please]

Reply #31 on: November 10, 2006, 07:19:23 pm
If this is featured, shouldn't it be put in the feature chest ???

Anyway, nice critiques, editing, and so on.  As the News Box image shows, this has come a very long way.  Congrats!
Always remember: a preposition is not something you should end a sentence with.

Offline ptoing

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Re: [Finished?]explosive thingy [C&C please]

Reply #32 on: November 11, 2006, 02:34:30 am
It will be in the chest at some point, prolly a week or two. Thing is that if something is featured that does not mean that the artist can not edit anymore if he wants to.

Once something is in the chest it gets shrinkwrapped and hermetically sealed
There are no ugly colours, only ugly combinations of colours.

Offline Gunne

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Re: [Finished?]explosive thingy [C&C please]

Reply #33 on: November 11, 2006, 07:29:26 pm
wow, thanks again everyone  :y:

Without the great help given, I would never had a chance to bring this piece this far! I won't further edit, because sometimes you've to let things what they are, however working on this was just a lovely thing to do as I had only the silhouette as an concept and evolved this into something what I never had in mind from the beginning. I'll take this piece with me as a great learning process into the pixel arts, it's the beginning of a long road which I look forward to.. ;)
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Offline Mirre

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Re: [Finished?]explosive thingy [C&C please]

Reply #34 on: November 12, 2006, 08:36:44 pm
Awesome progress on this one, KilledBySuicide. You've gone quite a far way from the initial bombsquid to the final. It was very interesting to read through the topic and watch it change. Nice work. And congratulations on getting featured!

Offline fil_razorback

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Re: [Finished?]explosive thingy [C&C please]

Reply #35 on: November 12, 2006, 08:47:14 pm
+1

That was a pretty interesting saga and I love the final result. Congrats'

Offline Gunne

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Re: [Finished?]explosive thingy [C&C please]

Reply #36 on: November 14, 2006, 04:36:52 pm
give thanks for the kind words   :)

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