AuthorTopic: [C+C][WIP] Character Battle Sprites  (Read 6254 times)

Offline Geonjaha

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[C+C][WIP] Character Battle Sprites

on: June 25, 2017, 01:37:32 pm
I've been working on some small character sprites in a Fire Emblem style, inspired largely by Awakening's units. I've also given my first shot at animation and worked in a short loop. The palette I've been using is Dawnbringer's 32 colours.

Warrior:
Priest:


These are my two current working sprites. I originally started with a different head model, and whilst I prefer the current one, the current priest looks a bit too much like a cave man for my liking.  :-\

Previous head design:

« Last Edit: July 15, 2017, 07:43:25 pm by Geonjaha »
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Offline LomDom

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Re: [C+C][WIP] Character Battle Sprites

Reply #1 on: June 25, 2017, 04:15:59 pm
The first priest is much better, I would remove the mouth from both sprites
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Offline CFKaligula

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Re: [C+C][WIP] Character Battle Sprites

Reply #2 on: June 25, 2017, 06:14:53 pm
Try to group your pixels together as much as possible, especially stray pixels (so singe-pixel clusters) should be removed, except for eyes.
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Offline Geonjaha

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Re: [C+C][WIP] Character Battle Sprites

Reply #3 on: July 09, 2017, 03:24:51 pm
I tried to remove some of the pixel clusters and improve the cape. I also removed the mouth from the sprite. Looks better, though I'm still trying to perfect the head design.

« Last Edit: July 15, 2017, 07:29:32 pm by Geonjaha »
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Offline MysteryMeat

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Re: [C+C][WIP] Character Battle Sprites

Reply #4 on: July 09, 2017, 08:27:29 pm
His gut looks like it's telescoping
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Offline Geonjaha

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Re: [C+C][WIP] Character Battle Sprites

Reply #5 on: July 15, 2017, 07:28:19 pm
I tried to amend the telescoping torso, and included the three animation frames that I used just to better visualize it.



« Last Edit: July 15, 2017, 07:50:24 pm by Geonjaha »
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Offline Geonjaha

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Re: [C+C][WIP] Character Battle Sprites

Reply #6 on: July 22, 2017, 11:49:11 am
Some small changes, changed colours and stray pixels.

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Offline hexcode

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Re: [C+C][WIP] Character Battle Sprites

Reply #7 on: July 25, 2017, 12:42:09 am
On you last edit, on the right foot, try adding a slightly alternate foot position in-between the first and last foot position. This will make the position more gradual. I'd also try something with the cape on the last or first frame that will make it flick as if it's in the wind.
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Offline Geonjaha

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Re: [C+C][WIP] Character Battle Sprites

Reply #8 on: August 12, 2017, 11:18:32 am
I've changed the foot back, because I couldn't really adjust it without it looking too jarring, and I added a flick to the cape. Thanks for everyone's advice and help so far!

I left the original side by side with the new one.

« Last Edit: October 09, 2017, 08:01:28 pm by Geonjaha »
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Offline Geonjaha

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Re: [C+C][WIP] Character Battle Sprites

Reply #9 on: October 08, 2017, 06:39:51 pm
Edited the armour to look more realistic, improved shading on the cape, and changed the palette to be better and less saturated.

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