AuthorTopic: Bio Shock  (Read 8485 times)

Offline Xion

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Re: Bio Shock

Reply #10 on: October 29, 2006, 07:29:12 pm
What? Why do you need to resize it? Pixel all the lines then once you get them nice and clean and good, start coloring.

Offline Rerg1

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Re: Bio Shock

Reply #11 on: October 29, 2006, 08:02:33 pm
I hate doing big peices of art.
I dont like ubder small but I want to put in maximum detail in the smallest sizes possible.  :-X

Offline Xion

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Re: Bio Shock

Reply #12 on: October 29, 2006, 08:13:44 pm
What do you consider "big?"
I think you should define a set canvas size before you start pixeling, then sketch it out to make sure everything fits where it should, clean up the lines, and then move on to coloring, then shading, then final refinement.

Offline Rerg1

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Re: Bio Shock

Reply #13 on: October 29, 2006, 08:26:10 pm
I started a new 60's Divers helmet.

Offline Xion

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Re: Bio Shock

Reply #14 on: October 29, 2006, 08:31:00 pm
See! Right there! Like that! You started shading without finishing the lines first! (Must say, though, that I do like the way you've done the shading with "large pixels.")

Offline Jad

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Re: Bio Shock

Reply #15 on: October 29, 2006, 11:52:05 pm
Pa-CHANG!



This is the one you made :] No problems with it for now as long as you keep it at that. Now is time for some scetching to get a sense for the whole thing. This is absogodammitlutely necessary. It could be a stick figure or a sillhouette or whatever you like, but for detail maniacs like you and me, it's a great way of just drawing out a map of possibilities; so that you when finished can go 'phew', there's the whole thing as it's gonna be. Let's fill it with details and do the fun stuff :]

That way you won't do the head and then the arms and then get disappointed when the arms look like blobs compared to the head and stick with it until the arms look nice and then give up because you don't wanna draw the legs and you can't come up with a good way to do them because if you wanna do the pose you was aiming for, you're gonna have to redo the arms and they were already finished and you like them.

You can avoid that kind of situation just with a silhouette or a stick figure. For pixel art, I prefer sillhouettes.



Like that. Since we had a reference, making the proportions weren't that hard and so.



Your original sketch was in 2 colours and that's suparr. 2 colors to define what kind of details you want or to define important parts inside the sillhouette.



And then you might arrive somewhere around here. But this is awful looking, D: I just slapped some preliminary details in there. Now one could go on with some overall colours and shading or just slack off and make all the details right.

I'm sorry for hogging your picture like this, but I thought it could be of some help. I'm a detail maniac myself and I know this can really be a great pointer.

So now go and surprise us all. I highly recommend you make a sillhouette or a stick figure and come back and show it to us. From there we can start giving you the kind of critique you'd like to hear :]

Do your best, I'll be rooting for ya.
« Last Edit: October 29, 2006, 11:54:07 pm by Jad »
' _ '

Offline Rerg1

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Re: Bio Shock

Reply #16 on: October 30, 2006, 11:58:10 am
.... :'(

I wub you.

Nice man. You should finish it :P.
I wanna do a similar pose like you but I think I will first try my best on it.
I'll be following yar tips.

Offline Jad

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Re: Bio Shock

Reply #17 on: October 30, 2006, 03:30:13 pm
If you think whatever you'll do will feel too similar to mine, you could always just mirror it or so, just to give your own brain some more space to work in.

I really wanna see you do a sillhouette or a stickie though :> Please try.
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Offline CrumbBread

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Re: Bio Shock

Reply #18 on: October 30, 2006, 04:24:49 pm
C'mon, draw some legs. Maybe even some feet. Just once. You know you want to. :ouch:

Offline Rerg1

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Re: Bio Shock

Reply #19 on: November 01, 2006, 09:26:26 pm


Small little update. Not so much but I have a rough idea of what I want.