AuthorTopic: Pixel-Gameart Appreciation Thread  (Read 105617 times)

Offline Cloderick

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Re: Pixel-Gameart Appreciation Thread

Reply #20 on: July 08, 2017, 11:36:44 pm
Shantae on DSi

Never thought i could find something i dont like about Henk's work but i think i find in this one.
I think there's more AA than it needs in the rocks on the ground tiles.It looks blurry in my opinion.

What you guys think?
(sorry if i shouldn't make criticism in this topic)

Offline surt

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Re: Pixel-Gameart Appreciation Thread

Reply #21 on: July 09, 2017, 12:21:15 am
I'm sure that image has been downscaled with filtering.
You can see colour blending between elements of different layers.
« Last Edit: July 09, 2017, 12:57:56 am by surt »

Offline eishiya

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Re: Pixel-Gameart Appreciation Thread

Reply #22 on: July 09, 2017, 12:28:18 am
That image is downscaled, so it looks softer than it is. Full-size from his website.
In any case, I'm not sure that image belongs here - as far as I can tell, that area exists only as a mock-up and isn't in any of the games.
« Last Edit: July 09, 2017, 12:36:22 am by eishiya »

Offline fskn

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Re: Pixel-Gameart Appreciation Thread

Reply #23 on: July 21, 2017, 07:25:12 pm
Game: Batman: Return of the Joker (action platformer)
Release Year: 1991
Platform: Nintendo Entertainment System (NES)
Developer: Sunsoft












Beautiful backgrounds throughout the whole game, using every trick in the book from animated backgrounds to pseudo parallax with skillfully crafted tiles in a tightly restricted console.

Although it looks more like a Contra-like or Shatterhand high-tech action setting with a Batman theme slapped onto it.

« Last Edit: October 30, 2017, 12:11:46 pm by fskn »

Offline 7Soul

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Re: Pixel-Gameart Appreciation Thread

Reply #24 on: August 26, 2017, 07:59:06 pm

Offline API-Beast

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Re: Pixel-Gameart Appreciation Thread

Reply #25 on: October 11, 2017, 11:38:05 am
Shouldn't forget The Legend of Zelda: The Minish Cap.


Offline prowler

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Re: Pixel-Gameart Appreciation Thread

Reply #26 on: December 21, 2017, 08:25:06 pm
A tileset I did for a shoot'em-up back in 2001 called "Rombobombo" (java based in-browser game). I don't got any fancy screenshots to provide I am afraid since I don't have the final version of the game : - )
This stage inspired by the Amiga game "Hybris" :

« Last Edit: December 21, 2017, 08:35:09 pm by prowler »

Offline Decroded

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Re: Pixel-Gameart Appreciation Thread

Reply #27 on: July 22, 2018, 11:36:16 am
Game: Beyond Oasis
Release Year: 1994
Platform: Mega Drive
...
Hey man I loved that game I played it right through and loved the gameplay.
I rly wanna get a saturn so i can play the sequel it looks so juicy
« Last Edit: July 22, 2018, 11:39:35 am by Decroded »

Offline YellowRaven

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Re: Pixel-Gameart Appreciation Thread

Reply #28 on: November 27, 2018, 12:25:59 am
Game: Moonlighter
Release date: May 2018
Developer: Digital Sun
Publisher: 11 bit studios
Mode: Single-player video game
Platforms: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows, Macintosh operating systems, Linux





I do wanna post a few retro titles in the future but my first choice would be Moonlighter. The game itself is amazing and the style is, imo, fantastic <3
“We all have forests on our minds. Forests unexplored, unending. Each one of us gets lost in the forest, every night, alone.” ― Ursula K. Le Guin

Offline Ai

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Re: Pixel-Gameart Appreciation Thread

Reply #29 on: December 06, 2018, 02:03:20 am
Game: Moonlighter
Art looks decent, but it's hard to tell through the upscaling (looks like about 125% upscale, with Lanczos probably since there are sharpening artefacts). Are there any unscaled screenshots available?
If you insist on being pessimistic about your own abilities, consider also being pessimistic about the accuracy of that pessimistic judgement.