AuthorTopic: [WIP][CC] Adventurer  (Read 8147 times)

Offline Sersch

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[WIP][CC] Adventurer

on: March 22, 2017, 11:54:18 pm
Hey, i tried some kind of a mix of pixel & concept art. Working with this amount of pixels is quite unusual for me as i do mostly 16 bit like sprites. Its an Adventurer:



Any kind of critique and suggestions are very welcome!

Offline MysteryMeat

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Re: [WIP][CC] Adventurer

Reply #1 on: March 23, 2017, 01:46:04 am
Looks solid to my eyes design ways, but the grey gloves kind of meld into the red of the cloak a bit. Makes it look like it's a pauldron/shoulder guard rather than a gloved hand!
Also, go back over the shading while keeping the light source in mind. It's hard to tell if it's coming from above-left or middle-left because of some inconsistencies on the brim of the hat, the scroll, and the gloves.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Sersch

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Re: [WIP][CC] Adventurer

Reply #2 on: April 05, 2017, 09:53:19 pm
Thanks for the suggestions, tried to incorparate them and did some other little changes:

Offline MysteryMeat

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Re: [WIP][CC] Adventurer

Reply #3 on: April 05, 2017, 11:02:56 pm
I'm afraid I'm not seeing much difference here, mate! Keep tweaking it, best i can say for it is the right glove melds in slightly-less.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Petrichor

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Re: [WIP][CC] Adventurer

Reply #4 on: April 06, 2017, 04:20:48 pm
There's not a lot of contrast between the medium shade and the dark shade on the robes.  It almost looks like one flat colour unless you zoom in or look closely.  As well the outline colour of the left (right?) shoulder (the one with the shield) is a little awkward.

Offline Sersch

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Re: [WIP][CC] Adventurer

Reply #5 on: June 22, 2017, 06:48:28 am
After a longer break i worked on it again, and he also got a mate, a spectral wolf:





@Petrichor: actually it is supposed to be a backpack and not a shield :)

Offline Sersch

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Re: [WIP][CC] Adventurer

Reply #6 on: June 22, 2017, 07:59:10 pm
16 bit version of him, to be used in a game:

Offline Sersch

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Re: [WIP][CC] Adventurer

Reply #7 on: June 30, 2017, 10:15:09 pm
Run Animation:


Jump Animation:


edit: seems like the forum zoom feature isn't working for .gif or am i doing something wrong?
« Last Edit: June 30, 2017, 10:17:20 pm by Sersch »

Offline eishiya

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Re: [WIP][CC] Adventurer

Reply #8 on: June 30, 2017, 10:18:33 pm
The jumping looks very floaty. The character seems to have a near-constant speed for most of the arc, starting to slow down fairly late in it. I think it'd feel more jump-like with stronger gravity but a higher initial jump speed.

Zooming works for me, by the way.

Offline Sersch

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Re: [WIP][CC] Adventurer

Reply #9 on: July 03, 2017, 09:51:49 pm
Ok it works fine for me now aswell.

Yeah i need to work on the physics a bit still.

I started doing the pixel version of the spectral wolf today:



I also created an particle effect for the ghostly flames



while i like what i achieved with the particle effect there, i think i need to polish the base sprite a bit more before i animate it. Also not quite sure about the colors yet. Suggestions are welcome!