AuthorTopic: hella bored  (Read 10289 times)

Offline snake

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Re: hella bored

Reply #10 on: October 22, 2006, 05:11:12 pm
Do I spot a gradient?  ^-^

Interesting idea. The colours, most notably at the bottom, does get a little hard on the eyes, but it does give a nice effect on the trees. It just hit me that making the characters in the same style would make for an interesting experiment. Many games have benefited from mimicking artwork stereotypes. I imagine this copying the Japanese landscape style that spread over western Europe at the time of Van Gogh. Hmm... I feel like doing some sketching now...

Wasn't planning on giving any specific crits. I did notice however that the belt on your character furthest to the left (the list at the top) looks messy rather than showing his belts. Adding a dark colour to separate them would help. I know you're aiming to keep contrast in the characters center low, but seeing how much they stick out from the background as it is, I don't think it's very noticeable. At the moment at least.

Offline ndchristie

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Re: hella bored

Reply #11 on: October 22, 2006, 06:16:10 pm
Do I spot a gradient?  ^-^

Interesting idea. The colours, most notably at the bottom, does get a little hard on the eyes, but it does give a nice effect on the trees. It just hit me that making the characters in the same style would make for an interesting experiment. Many games have benefited from mimicking artwork stereotypes. I imagine this copying the Japanese landscape style that spread over western Europe at the time of Van Gogh. Hmm... I feel like doing some sketching now...

Wasn't planning on giving any specific crits. I did notice however that the belt on your character furthest to the left (the list at the top) looks messy rather than showing his belts. Adding a dark colour to separate them would help. I know you're aiming to keep contrast in the characters center low, but seeing how much they stick out from the background as it is, I don't think it's very noticeable. At the moment at least.

yeah i considered that as an even larger experiment, but i included these characters to avoid making a second thread with just some backgrounds ^^
If you want to go for it, please do, and please post here i would love to see what you come up with :D

it is a gradient, again because its rushed and only a fockup.  maybe kenneth will defend me?  :P

as for the belt....thats a good call.  he was done first, and not as separate pieces (i later cut him up to make the parts)  if i do anything with these guys, that will be #2 on the fix list (#1 being the leg spread)

examples of this work.....its really just colored ink and white paint.  its a very friendly medium to work with, because it goes even on light stock without buckling it, the ink and gauche is so dry compared to say aquarelle, though i use a saunders-waterford paper, cold-press, medium texture, pre-washed in a 4-1 mix of water to sepia ink.  For me it was a natural evolution of my previous experiments with watercolors, but it certainly shows a turn-of-the-century asian influence in the colors and the simplicity and presents much the same as a more traditional sumi calligraphic painting.  if you want to see samples, look up any of those things i just mentioned.  if you want to see my work, buy me a camera :P
A mistake is a mistake.
The same mistake twice is a bad habit.
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Offline Godslayer

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Re: hella bored

Reply #12 on: October 22, 2006, 10:13:05 pm
Hey Adarias, would you mind getting bored more often?
How long can the floor creak before it loses its voice?

Offline THE KAPPTIN

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Re: hella bored

Reply #13 on: October 23, 2006, 01:20:09 am
I like the legs being far apart. Reminiscent of Tales of Phantasia. And it just happens that my works that got the best response on PixelJoint happened to be copying the ToP style. :P  Well, whatever you like.

I suppose it might make animating really hard.
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Re: hella bored

Reply #14 on: October 23, 2006, 06:16:00 pm
As usual I'm blown away. I personally love the open stance; it gives you work character.(i've been getting tired of the stick straight mmo stances anyway) My only crit is that ( correct me if i'm mistaken) you don't have many larger scale base. Although I love the tactics style, I want to see more of your gorgeous art.(and study it of course  :D)

(edit) O and I'd kill to play that game. The colors amaze me.

Offline ndchristie

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Re: hella bored

Reply #15 on: October 23, 2006, 06:32:26 pm
yeah, i almost never work greater than 64 for sprites because i just do not like large sprites.  48 is a nice size, as is 32, and 24 and 16 both provide nice challenges.

thanks for the feedback tho everyone, its inspiring :P
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Sherman Gill

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Re: hella bored

Reply #16 on: October 24, 2006, 07:30:09 am
I liked the base enough to try an attempt at making something out of it:
« Last Edit: October 24, 2006, 07:44:41 am by Sherman Gill »
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But I like shrimps more haha ;)

Offline cpaw88

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Re: hella bored

Reply #17 on: October 24, 2006, 08:10:37 am
Your sprite is fine, however the hair looks some what plastic.

Offline Schu

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Re: hella bored

Reply #18 on: October 24, 2006, 01:38:58 pm
If Okami were a 2D game, I think it would look similar to that! (Though your's is more Chinese scroll painting than Japanese woodblock ;)) Nice stuff :y: The sprite-boy is too cute.
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Offline GOODNIGHTdestroyer

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Re: hella bored

Reply #19 on: October 24, 2006, 11:38:07 pm
OFFTOPIC: sherman: is that a character from Vagrant story?
And I am finally seeing that you were the one worth eating.