AuthorTopic: [WIP] Knight Warrior  (Read 8523 times)

Offline VictorR

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[WIP] Knight Warrior

on: October 21, 2006, 07:05:29 am


I was doodling with the pencil tool and I came up with this. This was more of an anatomy study to me. No refrence pic, im thinking of leaving it as a sketch in black and white. What do yall think?

EDIT

Finished the body.

Feel free to color edit whatever. ;)
« Last Edit: October 21, 2006, 07:20:22 am by VictorR »

Offline cpaw88

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Re: [WIP] Knight Warrior

Reply #1 on: October 21, 2006, 07:24:52 am
Looks a lot better then anything I have seen in awhile like that.  Cannot wait to see it colored.

Offline Androk

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Re: [WIP] Knight Warrior

Reply #2 on: October 21, 2006, 03:10:27 pm
Rwoar the anatomy is VERY wrong x.x Sadly I can't really say how to fix it, but here are the things I noticed:
Arms are too short.
Leg that's on the rock needs more of a bend otherwise it looks too short.
The body is square, should ahve more shape to it =(
The stance seems to be a bit unnatural.
Figure has no weight to it. No center of gravity.
Forearms have horrible muscle defenition.
Loincloth is positioned improperly.
Draw the hand! Don't avoid it! Get some practice!

Sadly I suck at anatomy as well so I don't know how to fix it. Just wait until one of the good artists here actually shows you how x.x Until then best thing I can advise is, just look for tutorials on anatomy and stuff. It should help you fix joints and muscle defenitions in some places, as well as draw the hands.
She's not guarding right now, she's just holding a thing to pass along to her husband warrior and then go do the dishes and change the diapers on the snake-babies.

Offline Silver

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Re: [WIP] Knight Warrior

Reply #3 on: October 21, 2006, 06:14:12 pm
Nice concept overall!
there are some anatomy issues all over such as:
the pose looks uncomfortable, like the whole torso is a straight line!
the legs are huge for the upper body.
in the arm the two biceps doesn't match
There might be some other bugs but as for now this is what really catch my eye!
i suggest you start drawing the main lines always and concentrate on them and ignore the details until your aware of the main shape already!
Hope this helps you and keep it up  :y:

Offline tomas

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Re: [WIP] Knight Warrior

Reply #4 on: October 21, 2006, 06:36:14 pm
I did a similar piece a while ago, which can check out here. The anatomy on mine is be no means perfect either but maybe it could give you some ideas.

Offline VictorR

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Re: [WIP] Knight Warrior

Reply #5 on: October 21, 2006, 06:40:14 pm
tomas, nothing offensive but yours had a bit more anatomy issues then mine. And I swear I didn't copy off yours.

I agree with you all, the body seems a bit odd.

Offline Dusty

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Re: [WIP] Knight Warrior

Reply #6 on: October 21, 2006, 07:12:29 pm
tomas, nothing offensive but yours had a bit more anatomy issues then mine.

Can't say that's true...
Anyways. I wish I could find a good reference to study, but I can't after looking for a bit. But most things have already been said. Also, abs comprise of 6, not 8.

Anyways, not the best reference I could find, but it's something. I think they completely exaggerated a lot of things, but it should fit your warrior well:
http://ns.gov.gu/icons/muscle1.jpg
« Last Edit: October 21, 2006, 07:27:20 pm by Dusty »

Offline VictorR

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Re: [WIP] Knight Warrior

Reply #7 on: October 21, 2006, 07:31:23 pm
Thats how most body builders look, big with tiny legs.. :lol:

Offline big brother

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Re: [WIP] Knight Warrior

Reply #8 on: October 21, 2006, 08:12:21 pm
Tiny legs? What? Most body builders? What?

I'd suggest going out and drawing from life with pencil and paper to get a feel for anatomy. A cross section like the link could help for reference on an existing drawing, but I wouldnm't recommend imitating it. Part of anatomy is knowing how a body in rest or motion can look natural.

Offline VictorR

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Re: [WIP] Knight Warrior

Reply #9 on: October 21, 2006, 08:28:32 pm
Im 10x better on paper and pencil then I am at pixeling.