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[WIP] Flipull for PICO-8
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Topic: [WIP] Flipull for PICO-8 (Read 1969 times)
Slainte
0001
Posts: 35
Karma: +0/-0
[WIP] Flipull for PICO-8
on:
November 20, 2016, 09:15:59 am
I recently discovered PICO-8 and thought porting an old project to it... still not in-game content, just reworking on the gfx to addapt to the PICO-8 palette. Still needing to decide how to solve the info display... missing the stage indicator and not too sure about the block and target block# goal...
Some in-game images from the old project:
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CFKaligula
0010
Posts: 147
Karma: +0/-0
Re: [WIP] Flipull for PICO-8
Reply #1 on:
November 20, 2016, 10:42:40 am
Your N and M sprites should be switched, the M looks more like an N and vice versa, I would also say the sel-out on the numbers makes them hard to read, I would advice just a 1 colour outline.
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