AuthorTopic: Iddle, Run, Jump and Combo  (Read 1742 times)

Offline Maxcreed

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Iddle, Run, Jump and Combo

on: October 28, 2016, 04:57:50 pm
Hello, I just make some animations for the game im working and im good with most of it, only want some tips if someone have one.
Jumping and falling
Attack (3x Combo)
« Last Edit: October 28, 2016, 05:05:41 pm by Maxcreed »
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Offline Rosier

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Re: Iddle, Run, Jump and Combo

Reply #1 on: October 28, 2016, 09:59:32 pm
I think the legs swap a bit of color on the run, and it looked like there's a bit of a lurch that could be fixed with a bit of blur or an extra frame.

I could use a bit more arm movement/shape and maybe a bit less head bob.

The jump/fall is missing the actual jump.  There should be at least a frame of the character squishing down in order to get power.  The front arm also loses a pixel.

The attack could go for a bit more follow up between swings.  A good way to do this would be to add in another extra frame immediately after he finishes the swing, with a bit of blur still on it.

I'm kind of nitpicking, but they look really good.   It's pretty clear what's what, which is really important for this size/level of detail.