AuthorTopic: Im kickstarting some pixel art software and I would love your feedback  (Read 5353 times)

Offline Chadtech

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Hey Eishiya,

So regarding 'we are going to make..' vs 'we are going to release..'..

Putting aside my choice of language, I think I demonstrate in the kickstarter that I am not starting from nothing. The ctpaint alpha is freely available at ctpaint.us/app. You dont think so?

Regarding the pro vs basic price difference. $5 per month is my upper estimate, I want to price it as low as possible. I love Aseprite and I paid $15, so I know that $5 a month really isnt a better deal (thats comparing just Aseprite and CtPaint as pixel editors, Aseprite isnt a social media application too). But again, thats my upper estimate. As things move forward it may turn out that it makes sense to offer CtPaint pro for free. Or, if the lowest price we can get away with $1 or $2 a month, then I think that becomes a competitive deal.

Offline eishiya

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I think you demonstrate its current state well enough, but wording still affects how potential backers perceive your campaign. Poor wording sows seeds of doubt. People who aren't already into the idea might see that and stop reading there, and never even give the alpha a look.
Don't rely on the entire combination of everything you have (alpha, video, description, screenshots, etc) to sell your project to potential backers. Make every element good enough to do it on its own, as much as you can, because most people won't look at every single thing anyway. If something they look at happens to be weak, that could give them a bad impression of the whole campaign.

As for Pro, my issue is which features are behind the paywall, not that there is a paywall. Even if Pro ends up being free, you're likely scaring potential backers/users away by making it look like a lot of expected/basic features aren't part of the base app.

Overall, I think you're expecting people to care a little bit too much. Most people won't read your whole campaign description before deciding not to back you, they'll stop at the first thing that seems iffy to them. Heck, a lot of people won't even read the whole thing before deciding to throw money at you xP First impressions matter a lot.