AuthorTopic: [LF Artist/Animator] COSMONAUT, a unique survival-horror platformer.  (Read 2235 times)

Offline CosmonautTeam

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Hey Pixelation!

I'm part of a small team working toward the release of our first platformer, Cosmonaut [Sci-fi, Survival-Horror]. We've been developing this project since early 2012, and feel it's time to find an artist who can truly bring it to life. I've created all the current sprites and tiles, but I'm a programmer new to pixel art and can't deliver what the project deserves.
Loose art-goals
Sprites: 32x32, 48x48
Tiles: 16x16, 32x32, 16x48
Animation: 8-frame

We're planning to wrap a full draft of the game by Jan. 1st, and hoping to hit an initial release goal of March 2017.

If this sounds like something you may be interested in, watch our short teaser video linked below and reach out to us at

Playable Demo:

Any and all feedback you care to give is greatly appreciated!

Thank you for your attention,