AuthorTopic: Anatomy/Posing Practice Ft. BIG  (Read 15651 times)

Offline Rosier

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Re: Anatomy/Posing Practice

Reply #30 on: September 18, 2016, 02:04:49 am



I feel like she looks pretty similar to the last one, which is something I'd like to avoid, but couldn't fix no matter how hard I tried.  I couldn't get any other eye styles to look right.


But hey, cute hats.

Offline Rosier

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Re: Anatomy/Posing Practice

Reply #31 on: September 21, 2016, 05:18:02 am

Made a few minor improvements with the hairline/eyes, and I feel like I made it look a lot better.



Also made this.  It's intended to be a very simplified/generic Hunter from Bloodborne.  I plan on animating it, so I want to keep it plain, but I want to know if there's any major improvements to make.

Offline Rosier

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Re: Anatomy/Posing Practice

Reply #32 on: September 29, 2016, 06:00:30 am


Another go at this.  The character is male, but feel that that isn't really conveyed in any way, and that there's a lot that can be improved.  I tried making his hair a bit messier and playing with his jaw, but I could figure it out.

Offline MysteryMeat

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Re: Anatomy/Posing Practice

Reply #33 on: September 29, 2016, 06:55:57 am
Widen the jaw some! Males tend to have more squared jaws and more pronounced noses/browlines. Try to play with that a little bit!
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline Rosier

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Re: Anatomy/Posing Practice

Reply #34 on: September 30, 2016, 04:21:35 am
Widen the jaw some! Males tend to have more squared jaws and more pronounced noses/browlines. Try to play with that a little bit!



Definitely an improvement, though I'm not happy with what I've done with the hair.


This is how I've been spriting the character, but I haven't translated it the way I want.

Offline Rosier

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Re: Anatomy/Posing Practice

Reply #35 on: October 03, 2016, 12:44:55 am


Finally got down a design I've had in mind for a while.  It's a machine body and is totally not based somewhat on an EVA Unit, so it's supposed to have really elongated arms and legs.

Haven't tried any form of shading, but I wouldn't really know where to start, anyway.

Offline Rosier

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Re: Anatomy/Posing Practice Ft. BIG

Reply #36 on: October 12, 2016, 03:34:54 am


More DesignDoll, this time more full size to go with one of the faces I made.  I plan on cleaning this up a lot and adding clothes/hairstyles/etc., but I want to know if there's any glaring issues.  I'm pretty happy with it, but my least favorite parts are the hands and feet.  I intend to add shoes, so I'm not too fussed about it, though.

Offline 0xDB

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Re: Anatomy/Posing Practice Ft. BIG

Reply #37 on: October 12, 2016, 09:46:30 am
a couple of proportion change suggestions:

Offline Rosier

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Re: Anatomy/Posing Practice Ft. BIG

Reply #38 on: October 13, 2016, 12:31:39 am


A bit hard to decipher that at some times, but I think I got it.  Made her a bit shorter, cleaned up a few shaded areas, and played with her chest a bit.

Offline lachrymose

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Re: Anatomy/Posing Practice Ft. BIG

Reply #39 on: October 13, 2016, 01:10:55 am
Use the larger one on our left. Just increase her arm length. Arms are too short is all.