AuthorTopic: [C+C] Log Cabin  (Read 4023 times)

Offline Dreadnaught

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[C+C] Log Cabin

on: August 04, 2016, 12:31:04 pm


Hi! I would like some C+C on this little piece. It is basically my first foray into pixel-art beyond 16-bit style game graphics, so I hoped you guys might be able to see things that I don't.

Thanks for having a look!  :)

Offline Not4mortaleyes

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Re: [C+C] Log Cabin

Reply #1 on: August 04, 2016, 01:49:12 pm
Looks great! The only thing I have to say is that the colors look a little dull. Try using less desaturated colors and it's hard to distinguish the logs from each other. Keep up the good work

Offline Dreadnaught

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Re: [C+C] Log Cabin

Reply #2 on: August 04, 2016, 05:43:07 pm
Thanks! I adjusted the saturation globally, then went in and touched up some colors. Thoughts now?

Original


Updated

Offline Curly

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Re: [C+C] Log Cabin

Reply #3 on: August 04, 2016, 11:08:04 pm
Much better! :y:

Offline dpixel

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Re: [C+C] Log Cabin

Reply #4 on: August 05, 2016, 02:55:23 am

Just doodling here.  More palette refining and shape defining and creating more depth.  Maybe not as log cabiney, but might give you some ideas.

Offline Dreadnaught

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Re: [C+C] Log Cabin

Reply #5 on: August 05, 2016, 03:10:07 am
Oh, wow, that's...amazing. I will take another shot.

Offline Not4mortaleyes

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Re: [C+C] Log Cabin

Reply #6 on: August 05, 2016, 03:28:48 pm
looks great :y:

Offline Dreadnaught

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Re: [C+C] Log Cabin

Reply #7 on: August 05, 2016, 09:21:16 pm
Ok, I have worked today an an updated version.

In this one I tried to incorporate a lot of what dpixel demonstrated.

In particular less detail in specific shapes and hinting at them with color, fewer line directly breaking up the shapes, and more control over the colors.

Offline dpixel

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Re: [C+C] Log Cabin

Reply #8 on: August 06, 2016, 12:16:25 am
In particular less detail in specific shapes and hinting at them with color, fewer line directly breaking up the shapes, and more control over the colors.

Exactly.  It's pretty small and a lot of detail will make it look too busy. 
I like your foundation/base.  Anything to break up the basic box will be more interesting.  Like a bigger roof, bigger chimney,  maybe even a porch, etc.

Looks good.

Offline Dreadnaught

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Re: [C+C] Log Cabin

Reply #9 on: August 06, 2016, 01:23:12 am
Thanks! I added a chest to the side. I also made the roof larger per your suggestion. I think the roof being larger adds a lot, but I think I might remove the chest. I think I will just be more conscious in the future to avoid perfect boxes for buildings.


Offline Jim16

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Re: [C+C] Log Cabin

Reply #10 on: August 06, 2016, 10:40:52 am
Right now according to how bright the roof is on the right side it gives you the impressions of a really hard light coming from the right. The thing with a hard light source is it casts a hard dark shadow, void of much light and depending on where that light source is it could cast a really long shadow too.

To demonstrate a crude edit, I didn't cast the shadow on the front facing side of the house as well as some other minor parts. But you get the idea. I'd even go further and make the shadows darker.


What I actually think you're going for is a more global light source like that of the sun. Based on the shadows I'd say the "sun" is either rising or setting, which is why its casting as much of a shadow as it currently does. My point here is that a global light source is so large and so high above, that overall the values are higher, shadows are softer all due the light source covering such a large area, as well as light bouncing around. So things like the left side of the roof would probably be getting more light because the light source is above, but not receiving as much as the right side because its not directly facing the light source. The soft shadow is then fine as is and it will just allow the building to pop out correctly.

Its actually something Dpixel did correctly in his edit

Yours vs His.
It's amazing how something so small can make a huge difference.

Lastly, the background is rather dark at the moment. With all that light I think it makes sense to brighten it up.
Sorry about the ramble, hope it helps though.

Offline Dreadnaught

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Re: [C+C] Log Cabin

Reply #11 on: August 07, 2016, 12:25:11 pm
This is very helpful.

I hope I have understood you correctly.

I have lightened the roof up and the background as well.