Good Reads Archive:With this overview you can quickly search trough the complete Good Reads section of the forum.
http://wayofthepixel.net/index.php?board=11.0After a lot of work digging through the complete pixel art section of the forum - reading, collecting and organizing all the threads I am now quite proud to share this massive amount of knowledge finally in a quite easy accessible way for all artists interested in the topic of pixel art.
I chose threads which I thought had really valuable critique, stunning artwork or good improvements from which one can easily learn or get inspiration.
Have fun with Reading!
sorting up to January 1st 2014Topics:Sprite ProcessSingle Sprite development threads. Sprites were posted and improved upon given critique.
Game ArtThreads with pixel art which was intented to be used in games.
AnimationAll kinds of Animations
Pixel ArtworkThreads in which the intention was to create an artwork which doesn't necessarily has to fit any game-art restrictions
ClusterThreads with focus on cluster placement / cluster techniques
ColorThreads with a focus on colors
ShadingThreads with shading techniques and shading according to lightsources
PortraitEverything which has to do with human or humanoid faces (game art and artworks)
Gesture/Posture/Proportion/AnatomyThreads which have a heavy focus on anatomical drawing
PerspectiveThreads which use "realistic" 1-point 2-point and 3-point perspectives
RPG-viewThreads which use 45° projections (1990's "golden age" RPGs, Zelda and similar projections)
TreeThreads which focus on trees and canopy styles
TileThreads which contain tips on tiles or tiled environments
RPG BaseThreads with ulti-directional human player bases,
IsoThreads which use isometric projection
sideviewThreads which use a sideview approach (gameart)
45° Plan (Tibia)Threads with a 45° tilted iso, known mainly from Ultima/Tibia