Not bad! Hard to do with just 4 frames.
Anything glaringly wrong here?
Yes. As for animation, the limp, his leg should stretch out on the landing and the knee bend when it is releasing from the floor. Like a normal step.
Also, anatomy, I'm not an expert on the subject but where are his hips? I can't find them in each frame :p . He has a very tall upper body and a very short upper left arm.
I tried to address these issues, and on top of that I also:
- Delayed the hand coming down by one frame, which makes sense if you'd try it yourself and also makes the animation more fluid by not putting all of the action on the same frame
- Rotated the head backwards, because it seemed funnier like that
- Tried to stop his back/butt from going all over the place
That is all I remember doing.. Have a look