AuthorTopic: [WIP][CC] Chibi Commission  (Read 16435 times)

Offline Capta1n_Henry

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Re: [WIP][CC] Chibi Commission

Reply #40 on: June 13, 2016, 02:39:13 am
I honestly believe it looks better with both black and colored outlines, though you are right about the hair outline. I feel like if I put black outline everywhere it would kind of ruin the color separation and make everything sort of blend into each other. That's just my preference/opinion. The mouth looks way better and less creepy though.




I don't know if I should put the darker color at the top of the mouth or at the corner. This character's mouth has shading on the top and little bit on the side.

Offline Atnas

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Re: [WIP][CC] Chibi Commission

Reply #41 on: June 13, 2016, 02:58:13 am
This still looks creepy because the head and body are completely perfectly horizontal and facing the camera, with the head is shifted over to the side to make room for the arm.

(⍤_⍤)
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The arm and face are z fighting in my brain as well.

Offline SARS

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Re: [WIP][CC] Chibi Commission

Reply #42 on: June 13, 2016, 03:10:49 am
I think Atnas is right but you've still made great progress. Perhaps make your canvas a little bit bigger; that way you could add a bit of shoulder on her right arm and the hair wouldn't be running into the edge. It also looks like her legs are not quite lined up under her torso. It seems that it's an artifact of the clothing so maybe rethink the edge of the skirt by her left leg?

As for the mouth I'd suggest making the top not perfectly horizontal to start. See how the character in your image has the corners of her mouth turned down? It might make it look a bit less sticker like. Keep at it!

Offline PixelPiledriver

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Re: [WIP][CC] Chibi Commission

Reply #43 on: June 13, 2016, 06:06:09 am




Use overlap to your advantage and decide what is in front of what.
Compare the two frames below.

Arm first gives more twist and power to the punch.
Face first squares her up and feels more stable but less enthusiastic.

And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline drain.

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Re: [WIP][CC] Chibi Commission

Reply #44 on: June 13, 2016, 06:21:10 am
Atnas and PPD make pretty good points, and a really great draw-over. As with pixel art, even the smallest change can alter a piece very drastically, as showcased by the two frames of different overlap. I also agree with SARS, try working in a bigger canvas, because it gives you way more freedom when you want to change or remove some stuff.

Offline Capta1n_Henry

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Re: [WIP][CC] Chibi Commission

Reply #45 on: June 13, 2016, 02:03:55 pm
Aw man. I thought I was doing good. *sighs* I guess it's back to the drawing board. Thank you for that amazing edit.

Offline Xer0bot

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Re: [WIP][CC] Chibi Commission

Reply #46 on: June 13, 2016, 04:03:41 pm
You are doing good.

Offline PixelPiledriver

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Re: [WIP][CC] Chibi Commission

Reply #47 on: June 13, 2016, 11:36:11 pm
Yep, you're doing fine.
Don't think of my edit as showing you what's wrong with your pixels.
Think of it as showing you a direction you could go in if you want.

You dont need to start over.
Cut deep into your pixels and build off of what you already have.
Just have a good backup process.
I store all my progress in frames as I go.
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Mnots

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Re: [WIP][CC] Chibi Commission

Reply #48 on: June 15, 2016, 01:06:02 am
Aw man. I thought I was doing good. *sighs* I guess it's back to the drawing board. Thank you for that amazing edit.

Just wanted to chime in here, and say that I remember your very first post here a while back, and I can tell that you've improved quite a bit since you started. Don't be discouraged, and keep at it!

Mistakes are portals of discovery!

Offline Capta1n_Henry

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Re: [WIP][CC] Chibi Commission

Reply #49 on: June 15, 2016, 01:51:51 am
Hmmm, not sure what I want to do now. I appreciate the feedback though guys.