AuthorTopic: [WIP] Character sprite to be animated  (Read 5322 times)

Offline Calcobrena

  • 0001
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile

[WIP] Character sprite to be animated

on: May 29, 2016, 07:39:50 am


EDIT:

http://imgur.com/1ymVdMZ

(In case the image isn't showing.)

This is a frame for a character I'd like to animate, not really having any pixel experience (neither just pixel art nor animation).

I was wondering if I could get some criticism on the sprite, particularly the silhouette, use of colours and readability? Is the AA necessary? D:

Also, does anybody have any tips on keeping animating manageable? I've been using Aseprite on and off, but I find when my colour count/sprite size gets bigger, it becomes a lot harder to manage the flow of an animation.
« Last Edit: May 29, 2016, 09:00:36 am by PixelPiledriver »

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [WIP] Character sprite to be animated

Reply #1 on: May 29, 2016, 09:04:48 am
it helps to use simple shapes or simpler color schemes. as a rule, if you are using a lot of colors or complexity it's gonna be longer to animate.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline yaomon17

  • 0011
  • **
  • Posts: 660
  • Karma: +0/-0
    • YaomonKS
    • taiya.sun
    • http://pixeljoint.com/p/28472.htm
    • yaomon17
    • valedev
    • playvale
    • View Profile
    • portfolio

Re: [WIP] Character sprite to be animated

Reply #2 on: May 29, 2016, 07:49:38 pm
Also animate in parts and layers (after getting basic frames of your keys down). Animate say the hat first, then the arms, the torso and legs.

Offline sonicspin

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
  • no
    • View Profile

Re: [WIP] Character sprite to be animated

Reply #3 on: May 29, 2016, 08:13:27 pm
nice sprite, but
you asked about AA, right?
so i say about AA, don't use it in the outside of the sprite, because you're assuming backgrounds

Offline Calcobrena

  • 0001
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile

Re: [WIP] Character sprite to be animated

Reply #4 on: May 31, 2016, 02:32:41 am


Is there anything I can improve for this?

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [WIP] Character sprite to be animated

Reply #5 on: May 31, 2016, 04:46:46 am
« Last Edit: May 31, 2016, 04:52:45 am by MysteryMeat »
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [WIP] Character sprite to be animated

Reply #6 on: May 31, 2016, 04:48:41 am
More in-depth though, if you want to see some good idle animations to take inspiration from the Mario and Luigi games are a personal gold-standard for me. All of them just have so much energy in them, love it!
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Calcobrena

  • 0001
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile

Re: [WIP] Character sprite to be animated

Reply #7 on: May 31, 2016, 05:22:23 am
Ohh, thanks so much for the edit.

I do eventually wanna make a second loop, something more sedate though to fit the character.

They're a big source of inspiration for me too. :D

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [WIP] Character sprite to be animated

Reply #8 on: May 31, 2016, 09:06:36 am
If you're going for a more sedate thing, some kind of hip-sway might work with some floaty-casty arm movements might work. Lotta idle animations are all about representing the personality of the character, hard to pull off with slower characters sometimes.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline heyguy

  • 0010
  • *
  • Posts: 234
  • Karma: +0/-0
    • View Profile

Re: [WIP] Character sprite to be animated

Reply #9 on: June 02, 2016, 08:31:55 pm
You've got a really cool character! It reminds me of a Heartless/Black Mage type character from Final Fantasy and Kingdom Hearts. MysteryMeat made some great improvements to your animations too! Wish I had better critique for you but Mystery pretty much fixed and stated it, I think your animation needed a faster pace. Can't wait to see your updates and second animation!