Hah, I'm guilty of that, too, frychiko.
Excuse me for allegedly following the mold you've predicted, but I'm willing to say you can't take criticism "well". Forgive me, please, 'cause I don't hope to piss you off by saying that. All I hope to get across is the idea that if you're personally uneasy because of people's depth in crits, then that'd mean, to me, that you can't take criticism perfectly. That's fine, I don't know of a single person that does.
Mmmmmy strategy in light of crits, though rather imperfect and time-consuming, is to try everything once. I'll ask my friends for comments and criticism, and many of them aren't artists themselves. They'll say things like "I think you should widen the right eye" or something. My brain will go "What the hell? That's stupid!", but I'll try it anyhow, at least in rough rough sketch, just to see if it would actually change for the better. Nine times out of ten their idea is as much a failure as I thought it to be, but that one time out of ten usually teaches me something I'd never have seen myself.
Ha, got a little off-point there. My point is you should, if you have time, "log" any crits, especially repeating ones, and try them either quickly or in your own free time. If it doesn't work for you, and doesn't look better for its extra time, then keep that in mind, and feel justified in "ignoring" crits that ask you to do that thing. There's a chance that it WILL be worth it, in quality-to-time value, but even if it isn't, you at least have the peace of mind to know you tried.
Either that, or learn how to be more of a jerk. I suggest you talk to Goat, and ask him how he manages.
Hey, man, you said it, not me
