AuthorTopic: [C+C] Wild Run - LD35  (Read 2171 times)

Offline Skaz

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[C+C] Wild Run - LD35

on: April 18, 2016, 12:57:21 pm
Hi there!

So I made my second ludum dare, and as usual, pixel art! So let's see what I made this time:


Main screen, level selection.


Screenshot from the first level.


Animal statue.


The three protagonists! Actually, you morph from one to the other, so there's only really one with different forms.


One of the tutorial statues, appearance vary if a game-pad is plugged or not.


The texture sheet for my levels. Not the best, but I spend so much time on the animal, it's only 48 hours.

It was a great experience, can't wait for the next Ludum Dare! The game is playable HERE if you are interested. It's an auto runner with morphing from an animal to the other.

Any comment an critics welcome, keep in mind it was all made in a rush, I couldn't polish averything as well as I'd like because of the time constrains. Had to make a game too! :p

- Skaz

Offline Skaz

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Re: [C+C] Wild Run - LD35

Reply #1 on: May 10, 2016, 05:16:57 pm
Ludum Dare 35 ratings are now over! I'm pretty happy with the results, as I made it to the 17 place in the art category. Last LD my gale was rated 71, it's a pretty great improvement :)

I also finished this game with a post competition version and the end result is playable on gamejolt. A few assets have been remade, few others tweaked.

Offline SilverExe

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Re: [C+C] Wild Run - LD35

Reply #2 on: May 10, 2016, 10:33:26 pm
Hey, this looks nice! ::)
silverexe.tumblr.com

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MY TUMBLR! ::) ::) Be sure to check it out if you like what I do ;)

Offline Skaz

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Re: [C+C] Wild Run - LD35

Reply #3 on: May 13, 2016, 10:14:16 pm
Hey, this looks nice! ::)

Thanks! Here is the new main screen, as you can see there are some improvement over the jam one: New title sprite, more colourful sky, clouds, better vines on the statue, roll-over orange on the statues, and slightly tweaked stuff here and there.

Offline dpixel

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Re: [C+C] Wild Run - LD35

Reply #4 on: May 13, 2016, 11:55:52 pm
Love this: