AuthorTopic: Pizza Rocket  (Read 939 times)

Offline Sockthing

  • 0001
  • *
  • Posts: 7
  • Karma: +0/-0
    • SockthingGaming
    • View Profile

Pizza Rocket

on: April 14, 2016, 08:31:17 pm
Hey people  :)
So I have started making a game with pico8, first time coding a game from scratch.
And for the start screen I've made this:

The rocket is inspired by the rocket of the Pizza Planet Truck from Toy Story.

I'm wondering if you guys can give me some C+C on:
- the position of the wings / perspective
- shadow placement
- AA (I tried. Don't know how well I did)

If you want to check out the game (it's not finished, very little gameplay), you can do so here:


Offline Chadtech

  • 0001
  • *
  • Posts: 53
  • Karma: +0/-0
    • View Profile

Re: Pizza Rocket

Reply #1 on: April 14, 2016, 11:31:00 pm

I think some shading could help. I tried to add my own but I am not that happy with how it came out. Yeah, the position of that top fin, and the thruster are really wonky. The top fin should be mostly obscured. Im not sure where the thruster should be, or even if it should be visible, but as it was in your drawing its like sticking out to the side. I also adjusted the body shape just a little bit.

Anyway, hope that helps.