AuthorTopic: SoaGA (2D, sidescrolling, action platformer) [WIP]  (Read 1348 times)

Offline Ambivorous

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SoaGA (2D, sidescrolling, action platformer) [WIP]

on: February 20, 2016, 09:50:32 am
Sort of a Grey Area (working title)
I am making a game. This will be my devblog.

Preview of gameplay:


Introduction:
I am a programmer (and becoming a pixel artist), but I have never put out a full game, and certainly never by myself. Carpe diem!

Inspiration:
Storyline - The Black and White series (but mostly the first one).
Art direction - Indigo's Chasm.
Fighting Mechanics - Mortal Kombat and any other fighting games I've played.
Platformer mechanics - Sonic the Hedgehog, Megaman, etc.

Tools:
Language - C#
Graphics Library - openTK
IDE - Visual Studio Community 2015
Pixel Art - Aseprite
Graphics Tablet - Wacom Intuos

Resources:
BitBucket Git Repository - I push regularly. After pretty much each new added (or fixed) feature.
Storyline Document - All the spoilers.
* may contain misinformation

Offline Cakeprediction

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Re: SoaGA (2D, sidescrolling, action platformer) [WIP]

Reply #1 on: February 20, 2016, 04:40:20 pm
Looks like a nice start, I'm interested to see where this'll be going :)

Offline Deerman

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Re: SoaGA (2D, sidescrolling, action platformer) [WIP]

Reply #2 on: March 10, 2016, 12:12:57 pm
How's this coming on?
For job offers and enqiures contact: timdouel@hotmail.co.uk

Portfolio: stagnation.portfoliobox.net