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Mega Lucario Sprite [WIP]
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Topic: Mega Lucario Sprite [WIP] (Read 3423 times)
DARKMATTER
0001
Posts: 5
Karma: +0/-0
Mega Lucario Sprite [WIP]
on:
January 15, 2016, 05:10:13 pm
Hey guys, I'm new to this forum but I've been pixeling for a while now. I used to pixel a lot in my younger years (now 21) and my interest has been renewed. This sprite was drawn by me last night, I used the official art & others on google images as references to try to get the line art authentic to the character. Right now all i have is line art and basic color, I have yet to do any shading. I would like some feedback on the work so far before I proceed to shading. Thanks guys, I look forward to being a part of this online forum!
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Pusty
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Posts: 246
Karma: +0/-0
I like cheese
Re: Mega Lucario Sprite [WIP]
Reply #1 on:
January 15, 2016, 08:43:34 pm
Looks good to me!
Would love to see the final version
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Just a random hobby gamedev passing by O:
[Ludum Dare]
[Itch.io]
DARKMATTER
0001
Posts: 5
Karma: +0/-0
Re: Mega Lucario Sprite [WIP]
Reply #2 on:
January 17, 2016, 01:19:19 am
I would like some tips and pointers regarding shading.
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Last Edit: January 17, 2016, 01:51:16 am by DARKMATTER
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DARKMATTER
0001
Posts: 5
Karma: +0/-0
Re: Mega Lucario Sprite [WIP]
Reply #3 on:
January 18, 2016, 11:21:42 am
What do you guys think?
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Last Edit: January 18, 2016, 11:24:03 am by DARKMATTER
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Gil
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Posts: 1543
Karma: +1/-0
Too square to be hip
Re: Mega Lucario Sprite [WIP]
Reply #4 on:
January 18, 2016, 12:08:58 pm
If you're trying to match the pokémon style, I think you're still relying on your outlines just a tad too much. Otherwise, I think you've matched it quite well. Maybe volumes aren't represented super well yet. Do you have a reference you're using?
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DARKMATTER
0001
Posts: 5
Karma: +0/-0
Re: Mega Lucario Sprite [WIP]
Reply #5 on:
January 18, 2016, 12:50:58 pm
http://phoenixdex.alteredorigin.net/images/pokemon/lucariomega.png
http://pldh.net/media/pokemon/gen4/dp/448.png
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shark jacobs
0001
Posts: 7
Karma: +0/-0
Re: Mega Lucario Sprite [WIP]
Reply #6 on:
January 20, 2016, 01:28:57 am
like Gil said, the outline is a bit strong, I think Pokemon sprites usually have a more dithered outline
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yaomon17
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Posts: 660
Karma: +0/-0
Re: Mega Lucario Sprite [WIP]
Reply #7 on:
January 20, 2016, 01:48:47 am
I don't think dithered is the word there. The selective outlining follows the lighter area most of the time (outline of lighter areas are much lighter). You have the idea to a degree, but it should probably be a bit more emphasized.
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