AuthorTopic: Platformer Character  (Read 2584 times)

Offline Uki

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Platformer Character

on: January 01, 2016, 07:47:46 am
Hey everybody!  This is my first post here, and I was wondering if anyone could give me some feedback and (hopefully) some pointers as to what I can do to improve the image and make a sprite sheet for the game.



I did some quick revisions and added an outline to the image:


Here is another version of the character, this time in a fighting stance.
« Last Edit: January 01, 2016, 10:07:10 pm by Uki »

Offline Uki

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Re: Platformer Character

Reply #1 on: January 01, 2016, 07:56:59 am
Also I drew a lot of inspiration from Michael Myers and his pixel art characters.  Although I tried to put a unique, SNES-ish spin on it.

http://www.drawsgood.com/63581/pixel-art

Offline uok

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Re: Platformer Character

Reply #2 on: January 01, 2016, 08:52:23 am
Your edit is much easier to read and it's a nice character. Maybe you can add a light source somewhere to give it more depth and shape?

Offline Uki

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Re: Platformer Character

Reply #3 on: January 01, 2016, 09:45:24 am
I added some shading for what is further from the viewer's eyes

Offline Pusty

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Re: Platformer Character

Reply #4 on: January 01, 2016, 10:30:04 am
The foots look kinda weird. He looks like he needs shoes or something
Just a random hobby gamedev passing by O:
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Offline Uki

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Re: Platformer Character

Reply #5 on: January 01, 2016, 09:07:24 pm
I tried the character again, this time removing the outline to hopefully make his feet stand out a little more.

Offline sonicspin

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Re: Platformer Character

Reply #6 on: January 01, 2016, 11:10:41 pm
the neck says left but the rest says right, that should be a pretty easy fix
also, a smol tip, use the gray RGB(127,127,127) for the sprite, it'll help you look better your colors, the dark green you are currently using might making your eyes biased :3