AuthorTopic: Tileset Mockup - Need feedback  (Read 3409 times)

Offline Kreator1990

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Tileset Mockup - Need feedback

on: December 17, 2015, 08:09:10 am
Hi gents and gals,

I'm working on a new tileset, which is a fairly higher res (48x48 tiles), with a distinct style. I wanted to keep the black outlines consistent as you see on the trees and brushes, but I can't seem to come up with a cliff design that compliments it.



I spent a lot of time working on the cliff but it doesn't seem to work with the theme of having the black outlines. It needs to look somewhat 'comical', as its for a project I'm working on.

Any feedback or ideas for how I could make everything fit?

Thanks in advance all!

Offline Friend

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Re: Tileset Mockup - Need feedback

Reply #1 on: December 17, 2015, 02:04:30 pm
cool!!!1  though the trees stick out as different stile from the stone walls.  Perhaps giving the stone walls a thick black outline would pull it all together 
(i'd consider simplifying the rock texture a bit as well)

Offline Cherno

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Re: Tileset Mockup - Need feedback

Reply #2 on: December 17, 2015, 03:28:44 pm
I think one problem with the cliffs is that they appear to slope by the way the rocks are drawn (their top sides are almost completely visible), but the slops actually go straight down as is apparent when viewing the sides.

Offline Kreator1990

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Re: Tileset Mockup - Need feedback

Reply #3 on: December 17, 2015, 04:37:28 pm
cool!!!1  though the trees stick out as different stile from the stone walls.  Perhaps giving the stone walls a thick black outline would pull it all together 
(i'd consider simplifying the rock texture a bit as well)

I tried the outline but looked worse. I think the main issue is I've got two-colored terrain, and simple style trees, and then a more realistic looking cliff. I'll have to try a new and simpler cliff style but I was hoping for some ideas or inspirations.

Offline RujiK

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Re: Tileset Mockup - Need feedback

Reply #4 on: December 17, 2015, 05:09:36 pm
I would suggest making the cliffs have bigger rocks with bigger outlines to match the style. Also you may want to try making the bottom of the cliff darker than the top. (Or something) It's not super easy to read it as a slope.

Offline Glak

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Re: Tileset Mockup - Need feedback

Reply #5 on: December 17, 2015, 08:04:26 pm
You aren't drawing leaves on your tree, so you shouldn't draw rocks on your cliffs.  You are hinting at the bulbous leaf clumps by using a sinuous line between shades on the tree; do the same with your rocks.  Thus, your cliffs should be three horizontal bands of color, with the border between the bands used to hint at rocks.

Offline jams0988

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Re: Tileset Mockup - Need feedback

Reply #6 on: December 18, 2015, 04:16:11 am
Are you a fan of BeetleKing's (from this forum) work, by any chance? The cliffs are reminding me strongly of something he posted before, and don't really match the rest of the set, hahah. Or maybe Secret of Mana?:D

I don't think you're plagiarizing. Just wondering how good my eyes are, hahah. =D

Offline Kreator1990

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Re: Tileset Mockup - Need feedback

Reply #7 on: December 18, 2015, 08:29:15 am
You aren't drawing leaves on your tree, so you shouldn't draw rocks on your cliffs.  You are hinting at the bulbous leaf clumps by using a sinuous line between shades on the tree; do the same with your rocks.  Thus, your cliffs should be three horizontal bands of color, with the border between the bands used to hint at rocks.

Good idea, I'll give it a shot!

Are you a fan of BeetleKing's (from this forum) work, by any chance? The cliffs are reminding me strongly of something he posted before, and don't really match the rest of the set, hahah. Or maybe Secret of Mana?:D

I don't think you're plagiarizing. Just wondering how good my eyes are, hahah. =D

My reference was this: http://orig08.deviantart.net/be5b/f/2011/310/1/3/adventure_rpg__game_mockup__by_timjonsson-d4fb31p.png

Just looked up Beetleking on pixeljoint. His art is great, I should plagiarize it... j/k

Offline Kreator1990

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Re: Tileset Mockup - Need feedback

Reply #8 on: December 19, 2015, 01:20:28 pm
Well, I took some advice from you guys and gave it another shot. I got some ideas from LTTP From SNES.

Only rough, but is this better?

Offline Pusty

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Re: Tileset Mockup - Need feedback

Reply #9 on: December 19, 2015, 02:27:00 pm
It looks more like one style but

1. a corner tile is missing so the outlines on the bottom right look weird
2. the rough side ends of the cliff look kinda weird to me
Just a random hobby gamedev passing by O:
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