Okay, so I've been reading up on hardware restrictions on various systems lately and I want to try my hand at a Gameboy Color mockup.
The problem is that I'm a little uncertain how to go about finding/using correct colorspaces, or setting up my workflow for these colorspaces. Is there a copy-paste image of all colors for the occasionally-mentioned 15-bit rgb555 palette for this?
I'm looking at this

but there's 2x the colors there. Do some colors repeat? Is RGB presentation the only way to lay this out?
Thanks ahead of time!
