Thanks for the replies guys! Here's a update. Still much more to do.
So I'm trying to utilize the colors better and make more interesting, colorful tiles. I've added small, different colored lights, gray/green tiles and more. What does everyone think? Any tips would be helpful.
I didn't really think about making my own palette but I guess I can. I kind of just wanted to jump in, make some artwork and not think about that. I guess I can even add colors to DB's palette to suit my purposes.
I'm still learning pixel art and I find having a limitation like this makes things go a little smoother for me. At this point anyway. I feel like I can accomplish a SNES style Megaman level with this palette with careful pixeling. You guys are right, actual SNES scenes have more color variation. I'm definitely open to expanding my palette if I potentially have 96 colors to work with. I think I'd like to see how far I can get with DB32 before I start add colors, if I have to.
