AuthorTopic: [CC] Artwork for a game teaser  (Read 1392 times)

Offline pigsodus

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[CC] Artwork for a game teaser

on: October 20, 2015, 04:15:16 pm
Hey!

I'm working on a funny game right now - http://pigsodus.com. We're working on a teaser trailer and here's some artwork. Tell me what you think I really appreciate CC

Offline Joe

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Re: [CC] Artwork for a game teaser

Reply #1 on: October 20, 2015, 05:49:41 pm
Good job on the atmosphere, I do feel like I'm in a space.
I see problems with local value. Like where the roof meets the side you have it highlighted. Why? This would be the darkest part.
I don't think the rings as tree leaves are working well. Here's a good example of separating the leaves into strata.

Offline BatElite

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Re: [CC] Artwork for a game teaser

Reply #2 on: October 20, 2015, 07:29:52 pm
Could you post the assets/base graphics rather than a screenshot of the whole thing with filters and all? This is hard to edit.

Anyway, two points:

-I can't really infer a lightsource.
-The edge of the roof looks unfinished/inconsistent.
-The trees and moon look like they're blurred even before in-engine effects.

Also, if you are going to use effects on top of pixel art (and there isn't much reason not to) maybe don't use any that make a screenshot look like bad video compression. I honestly thought that this was a movie still at first. I'm reffering to the rather inconsistent blocky air/clouds.
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