Hi Pixelation!
I'm on the hunt for an artist to help animate a conceptual character so that we can realise him for use in a game. The character is this sneaky-lookin' ten-gallon-hat-sportin'... banana:
For a little more context, let me fill you in on my goals. This character is the mascot for a programming library called reactive-banana (
https://github.com/HeinrichApfelmus/reactive-banana). reactive-banana is a library to enable a style of programming called "functional reactive programming", which is a little different from the perhaps traditional way of building interactive software. Not only that, it's a library for Haskell, which is far from the common choice when it comes to game programming! I'm a big fan of both Haskell and this library, so I'd like to put together a video series using it.
The video series will show me creating a platformer from scratch - adding a basics physics routine, collision detection, player movement, levels, etc. While I have no problem with the coding side, I'm a terrible artist and my time would be better spent focussing on the coding, hence looking for a paid artist to work with.
The project
from my side is free and voluntary - I just want to give something back to the community. However, I do
not expect you to work for free. It seems that $30/hr is about the going rate, but I'm happy to negotiate on this for the right artist.
There is scope for further work if things go well - as we'll obvious need items and a level tileset.
For more details on the project and exactly what this initial paid project would require, please drop me an email - I'm
ollie@ocharles.org.uk. Please include a link to some past work you've done for character animation.
Look forward to hearing from you!
- Ollie