AuthorTopic: [WIP]Work on Bioshock 1-2  (Read 1987 times)

Offline Kaleuk

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[WIP]Work on Bioshock 1-2

on: September 08, 2015, 10:28:00 pm
Hello everybody,
                          So, there's is my work; I only work on the basic 'paint'(never worked on another software).
I did Rosie/Alpha Big daddy, big sister and eleanor Big sister armor. Why the positions of my characters are so simple (no 'movement'), it's because i also work with RPG maker and didn't do (soon, i hope) others positions yet.

I did all this 1year ago. But a decide to re-work on it since one week. I put some work on the big sister and Eleanor; not yet on the Big Daddy'S. When i work, i usually get some photos to work on it and get the good proportions/colors on my 'paints'
and most of the time, I go one pixel by one pixel.

U can give me some tips if u want, but i dont like that someone touch directly to my work; so no example directly on my work but, u can give me example on else.

http://imgur.com/gallery/iem4o/new
http://imgur.com/gallery/LOOTBOU/new
Thank to futur support/help,
                                             Kaleuk
« Last Edit: September 08, 2015, 10:42:11 pm by Kaleuk »

Offline Decroded

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Re: [WIP]Work on Bioshock 1-2

Reply #1 on: September 08, 2015, 10:31:45 pm
Looks nice at a glance on my phone but can u use img tags instead of linking us to host?

Offline Gil

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Re: [WIP]Work on Bioshock 1-2

Reply #2 on: September 09, 2015, 08:26:30 am




My biggest issue is the palette. It seems like you work on a pure white background, which has skewed the palette. Never ever work on a pure white background, it pushes you to make incorrect decisions in your other colors.

U can give me some tips if u want, but i dont like that someone touch directly to my work; so no example directly on my work but, u can give me example on else.
Can you explain why we can't provide edits to your work? I can't really help much if I can't do that. Nor will anyone else be able to truly help you.